Because the share price jumped up so much last year to give them that cash on hand.
Also the $34 million loss is their best result since feb 2018, most of their losses have been 10x higher. Although it does look like a long term trend into the positive cash flow. Also the CEO is mentioning a stock dividend now, so that takes care of the cash on hand.
That would be a valid assessment if the stock price had jumped after the quarterly earnings.
Their stock price jumped before the quarterly earnings was announced. It has nothing to do with it, nor any of their fundamentals
Also notice:
Cash flow is neutral or negative and has been for a while now.
Revenue peaked in 2018 is now less than 62% of that peak. Revenue per quarter is also down 11% year over year.
Company lost 34 million dollars last quarter, and has not had a positive operating income since feb 2018. https://www.msn.com/en-ca/money/watchlist?tab=Related&id=a1tyxm&duration=1Y&src=b_fingraph&relatedQuoteId=a1tyxm&relatedSource=MlAl&l3=L3_Financials
Recall that the first quarter after the whole WSB thing, they had something like 2 billion in cash from that whole thing.
A year later, they had 1 billion.
Half a year later, 500 million.
All of a sudden this quarter, after shutting down stores all over the place and gutting their staff, they’re claiming 4 billion cash on hand, helped out by unproven social media claims growing their stock price 30%.
doubt. Their business model relies on physical games being sold multiple times, once when new, and then multiple times as used copies. This is why they’re focusing on retro consoles. New consoles have passable online marketplaces, so Gamestop cannot compete, and are completely inferior to PC gaming, which hasn’t needed Gamestop in 20 years.
Well, no.
Deep Rock Galactic has fully optional skin packs to make money and they’re doing great.
Warframe has been chugging along for over a decade now and they’re doing great. Beating the pants off of Destiny 2 for average player count.
The live service trick is that live service only works if the company actually cares about the product. Those two companies stand out because they legitimately care and have great communication with their communities.
Given how they front-loaded the launch schedule and ended up wiping out some of their own game communities(the corpse of Arms say hi from under the former juggernaut that was the Splatoon 2 launch).
The silence on their front WRT games suggests that they might be ramping up for a similar blitz for a switch 2.
You can dislike them and Tencent because they had to be investigated, were caught breaking the law, but suffer no penalties at all for breaking the law.
It would be the same as a guy with back pain killing an insurance CEO, admitting it when caught, give the police the murder weapon, then being allowed to go on their way.
Obligatory shoutout to Digital Extremes for their Tennogen program.
Fair.
I suppose it is groundbreaking in the same way as World of Warcraft and League of Legends are groundbreaking.
Neither of them actually introduced new concepts. But they put them together in a way that no one else had before.