That was 100% a handball for me. Hand was extended from the body and blocked a shot on target. Cucurella even smirked afterwards, he knew he got away with one.
Absolutely brutal officiating performance tbh. It started when he didn’t give a yellow to Kroos in the 5th minute for the tackle that took Pedri out of the game. And then he ended up giving a ton of yellows later on in the game, for dubious reasons. Germany got robbed on that call but Spain still seem like the most deserving team to win the tournament so it’s not the worst thing.
If France beats Spain though, then the rage will flow. After benefitting from a missed call and scoring a miraculous goal to avoid penalties, you better make it count
Hungary and Poland have always shared a special connection, but this isn’t how it was supposed to go 😅
That was a really pretty goal. Lukaku jumped out of the way and opened up a tiny window for it to squeeze through
I’ve played chess, but I don’t, present tense, play chess, you know?
But if someone said hey, wanna play a game of chess?, you would be able to. Partially because the rules haven’t changed since you last played. So that counts for me.
You might wanna check the numbers on League, although they haven’t published anything official in years. Viewership is down massively compared to 5-10 years ago.
You may be right, but I have a hunch that there is fresh ground out there for the adventurous game developer willing to break it. Video games are still a very new type of media and I don’t think we’ve seen all the forms that they can take. It’s like being in the silent film era and having a discussion about the potential future of pornographic films. It’s hard to know what the future has in store; never say never, as they say.
Chess hasn’t had a rule change in over 100 years, to my knowledge, and despite being proven to stand up to the test of time competitively, it will never do League of Legends numbers either.
Are you sure about that? I would assume there are many more chess players worldwide.
Most video games that have existed have followed a similar trajectory, but that doesn’t make it inevitable by any means. Competitive games are typically the ones with the longest lifespans. Some people are still playing Supreme Commander: Forged Alliance online and possibly Battle for Middle Earth 2 as well.
But these models are not profitable, so game developers don’t try to follow them. Perhaps the reason why popularity seems to inevitably decline is because the gaming industry is practicing planned obsolescence. They deliberately put older games out to pasture once the profit streams have dried up, but if the developers weren’t so focused on profit, maybe that wouldn’t always happen.
Definitely. It was also massively exacerbated by the fact that there was no voice chat, surrender mechanics were extremely frustrating, there was essentially no punishment for inting, etc.
You’re not wrong that there is some baseline level of toxicity due to the genre, but I feel it was made infinitely worse by Riot’s failures in implementation.
For instance, the ability to forfeit a match immediately when one of your teammates had never connected. They literally wouldn’t even let you start a vote to forfeit until 15 minutes into the game, even if your whole team was afk. Even the other team was bored, but you all just had to go through the motions for 15-20+ minutes because of Riot’s infinite wisdom. And if you went AFK in that match, you got automatically flagged and put in leaver queue. Fuck sake I’m getting triggered all over again just explaining it.
Yeah I hear you, but they could have been far more judicious. LoL has lasted 15 years while being horribly mismanaged, so I don’t think 30 years is really that crazy. They have continued to add like 4-5 champions every single year, plus reworks and constant, incessant, unecessary rebalancing. I think you could easily slow all of that shit down by a factor of 5 and the game would still remain fresh enough for all but the most hard-core players. And those guys should probably spend less time playing anyway.
If you started with a roster of 70, added 5 per year for the first 5 years, 3/yr for the next 5, and 2/yr for the next 20, you’d end up at 150, which is totally manageable. LoL is currently at 167.
Riot would sooner wipe LoL off the face of the earth than allow it to be playable for a population the size of Third Strike’s right now.
I get that, but that’s why I made the comparison with Lemmy. What if LoL weren’t run by a company, but by the community itself, and the priority was simply to keep the game in a fair and balanced state and maybe gradually add a few new mechanics and heroes over time. That would be possible to keep going for a long time.
The game is inherently fun for the mechanical skill, strategic and tactical thinking, and teamwork/competition. You don’t need all that fancy new shit once a month to keep people playing imo. I enjoyed that stuff very early on, but it quickly became annoying because it was like you had to constantly relearn the game every year because of all the changes. And I think Riot just kept leaning harder into that because it was the most profitable in the short term, without realizing how many people eventually stopped playing due the fact that the game they once loved became unrecognizable.
Anybody watch LCK? I would kill to have a marginally active space for discussing professional LoL on Lemmy. But given how dead the mainstream sports communities are, it feels like an impossible goal.
Stopped playing many years ago but I’ve been a die hard fan of kt Rolster ever since the 2017 super team of Smeb/Score/Pawn/Deft/Mata. That was shortly after I revoked my fandom of North American LoL teams as a result of them being complete garbage.
But as someone with a lot of expertise when it comes to this particular game, I think this article and some of the takes in this thread are just slightly off the mark. This may get long-winded 😅
It’s absolutely true that the pace of patches, new champions, new items, etc is so fast that it becomes exhausting to catch up if you stop playing for any period. And of course, this plays right into the ballooning scale of the game, with the total burden of knowledge steadily increasing over time. But this is not an inevitability of the genre. As @[email protected] correctly observed, this development cycle is designed to extract the most money from a small number of whales.
It’s quite possible to massively reduce the rate and scale of patching, or indeed to streamline certain aspects of the game. Indeed, Riot has eliminated and streamlined numerous mechanics over the years such as old Runes/rune pages, various micromechanical techniques that have been automated, or the addition of automatic timers for buffs. However, they have typically replaced the removed mechanics with brand new, more complex mechanics.
Essentially, Riot has mismanaged their own game to extent that it’s nearly impossible for new players to get into, largely because they have been chasing quarterly profits and not considering the long term implications. Or I guess you could argue that they have managed it well, given that it’s probably the highest grossing video game of all time.
But I don’t think this is an inevitable outcome for MOBAs. I think with fighting games like Smash, thinning out the roster is much more important, because each character has exponentially more moves and matchups than LoL champions. The 5v5, semi-RTS nature of MOBAs means that having an intimate knowledge of matchups and ability ranges/timings is much less important for casuals. There is also effectively only one map that changes very rarely.
I believe that it’s possible to create a MOBA that would stand the test of time and be feasible and interesting for people to play casually or competitively for decades, and yet still be welcoming to new players. Imagine if something like that existed and fathers could teach their sons how to play the same esports game they played as kids 😂. That’d be awesome.
It’s more or less the same situation as Reddit/Lemmy. Reddit/Riot fucked up their golden geese, so there is an opportunity for someone else to iterate on their model and replace them. Unfortunately, the financial investment required to build a MOBA game like LoL is much higher than the cost of a link aggreggator like reddit. Nonetheless, I won’t stop dreaming of a community-built competitive MOBA that could attain some type of permanency. My best experiences on LoL were few and far between, but I really do believe that the MOBA formula is incredibly fun, entertaining, and can stand the test of time if done right. I ascribe nearly all of the frustrating aspects to Riot’s overriding profit incentive and incompetence. /rant over
What you’re saying isn’t totally crazy, but I still have to disagree. Ronaldo scored 66 goals in 2013; he was a far better player than Ribery that season and every season tbh. Zidane was also a far better player than Ribery.
Ribery was a brilliant winger who could get by his man and create chances. But it was only as effective as it was because Bayern was so dominant. Consider this, in his 12 seasons at Bayern, they only had a goal differential below +41 once, which was in 08/09 when they finished second with a +29 GD. They never averaged below 2 goals/game, reaching all the way up to 2.88 goals/game in 12/13.
Rooney was Man Utd’s top scorer as an 18 year old in 04/05, scoring 11 goals playing as a winger in an offense that only produced 1.52 goals/game. He was also the leading goalscorer in 2 of the 3 most productive offenses that Man Utd had while he was there. In 09/10 they averaged 2.26G/g and he scored 26, and in 11/12 they averaged 2.34G/g and he scored 27.
Subtracting penalties, Rooney scored 205 league goals and added 118 assists in his career, while Ribery went for 100 goals and 127 assists. Interestingly enough, they ended up with the exact same G-PK+A/90 mins in their careers, 0.65.
Probably the best evidence of what I’m saying is that Ribery’s numbers are much lower in all the seasons before and after his Bayern stint. When your team is scoring close to 3 goals per game, it’s not too difficult to ping in a few crosses per game and rack up some assists. But on a less dominant team, Ribery didn’t have the ability to take over the game by himself like Rooney was able to.
Blasphemy. Rooney was a much better player than Ribery in most aspects. In his early career he was absolutely unstoppable as a winger. Then he became a number 9, then attacking midfielder, and eventually a deep lying playmaker. I just think he was a more gamebreaking and talented player, while Ribery was merely an elite winger that played his role in a dominant Bayern side.
It’s a massive step up. I don’t see him lasting more than two seasons at the most. He did well with Burnley but has absolutely no experience managing a team at the level of Bayern.
His reputation as a player and experience in the Bundesliga will give him some extra credibility at first, but if they start losing games the blame will quickly fall on him due to his youth and inexperience as a manager. It’ll be especially difficult for him to fill the shoes of a manager like Tuchel, who is extremely experienced and tactically renowned.
PieFed! That’s the only other threadiverse project I know of.
Your username is really cool. Especially with the profile pic. Ozymandias
I did play the original Myst and the first Spyro game back in the day. I also remember being impressed with Myst at times, but other times getting bored and frustrated. Spyro was just a wonderful game. Might have to check out the remaster for some nostalgia.
I was thinking that you would need increasingly beefy motors and cables/cranes as the size of the rocks scales. But for a reservoir, you could use the same pump over a longer period of time to store much more energy. It’s also easy to utilize a body of water with a volume much greater than the volume of a vertical cylinder.
That’s a miniscule amount compared to PSH facilities, whether it’s 2 MW capacity or 2 MWh storage.
It’s a cool concept but practically seems limited to niche applications due to the small capacity. Granted it is a prototype, but it also seems intuitive that pumping large amounts of water would be more efficient than moving solid blocks of heavy material for a gravity battery design.
So in summary, would you say that the mid and lower teams in the league are performing better than you expected going into the season?
It’s really difficult for anyone not named Barca or Madrid to compete for star players when they get massively outspent by EPL teams, not to mention Bundesliga and Ligue 1 at times.
Hi! I’m content with as many photographs of Phil Jones as you can supply, anything beyond that is just gravy.
Soccer is the biggest sport on the world by far, we’ve surely got enough fans on Lemmy to make this community more active. Just have to start getting in the habit of coming here and leaving a few comments and upvotes once or twice a week and it should grow organically. It’s been a painful season (decade tbh) as a Man Utd fan, so I can’t say I’ve been keeping up with the footballing world as much as I used to, but I’ll try to do my part as well.
Also United’s record in the transfer market since Fergie left is abysmal. Pretty much just one saga after another of lengthy negotiations ending with either the player getting snatched by another club or United overpaying the original asking price.
Whereas Bayern operate with characteristic German efficiency in their transfer dealings.
I stole my username from a League of Legends ex-pro/streamer. The Man, the Myth, the Legend.
Tbh, people expected more users to migrate than what ended up happening. The rawness of the Lemmy UX definitely disrupted what could have been a much larger exodus. And many users haven’t been able to transition from lurking and doom scrolling to actively contributing as a member of a community.
But the group of users here now, while relatively small, is vastly superior in average quality to the users on reddit. So just keep being knowledgeable and fun and slowly but surely, people will continue to siphon over from reddit. It’ll take a while for the trickle of users to turn into a stream, and maybe at some point a waterfall.
I’m quite proud of what we were able to accomplish in r/place over the past week, I know a lot of people here think it’s dumb to even participate but as you say, we need more users. You’ve gotta figure this will help at least a bit.
This turned into a bit of a ramble, but basically I was trying to say all you gotta do is contribute and participate however you can and have faith users will be drawn by our positive energy.
Wow. This is a Mastodon account posting to Lemmy and we are getting cross platform engagement and it’s all working pretty seamlessly. This is the first time I’ve seen this kind of thing on Lemmy. The Mastodon users don’t get to see the upvotes though, right? The @ thing when they reply is kind of annoying but it seems like a fairly easy fix to hide those when browsing from Lemmy.
I strongly disagree. If everyone on Lemmy went to reddit for every second of r/place, that’d barely even make a blip on their engagement numbers. On the other hand, we can potentially grow this platform by quite a lot if we can draw just a bit of attention.
It’s a bit silly to turn down an easy opportunity to grow Lemmy as a way to spite Reddit. If you really don’t care about reddit anymore, then there is no issue with using it to find people that can help contribute to the growing communities here.
Based and rational