The alternate timeline would have to be pretty wacky, a lot of his techniques are using modern software development progression. Sure, the N64 was a limited platform, but also they didn’t have efficient and optimized algorithms back then that enabled this type of performance on lesser hardware. That came with decades of experience writing code like this.
For a deeper look into the way modern MMOs are changing with regards to player interaction, this is a must-read paper
https://docs.google.com/document/d/1XfTt_Q795XvZa2t2gAahfF5G3zp56n04oTALPvNAsFM/edit?usp=drivesdk
But they already changed it from $0 to 0.2, how do you know it won’t be 10 dollars next year after you’ve already spent 5 years making your game?
What if you only were charging a dollar for your game and people like it so much they install it 5 times over the year? Easy to do with multiple devices or reinstalling OS’s
The problem is unity is forcing this on people who may have spent years and lots of money entering into a different kind of business agreement.
Gaming “journalism” is shoddy, low quality, biased, and untrustworthy. Every bad game coming out of a big studio will get dozens of 10/10s. Not even talking about starfield, but just every botched release.
Using gamer news or review outlets as a source is useless.
The people that are saying good things about it seem to be people that don’t play that many non-betheada RPGs so don’t have anything to compare it to, or are just excited for a space theme. People that are playing high quality RPGs like persona 5 or baldurs gate are not happy with starfield
Doesn’t matter. People said the same shit about having thousands of hours in CD projeckt red games and then we’re disappointed in cyberpunk
“Don’t preorder games” doesn’t mean “don’t preorder unless it’s your favorite series”.
It means don’t fucking give anybody money for a game that’s not fucking out yet, period.
You don’t get it, the 13th time they remake the first gen games, then it will really be different.
I’m so glad I found persona/SMT to scratch that same itch but with actual depth, difficulty, and variety.