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Joined 2Y ago
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Cake day: Jul 10, 2023

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Dude, if you think the game engine designer and programmer had nothing to do with the end result then you’re out of your mind. Romero did some design, play-tested, and wrote some utility applications for game development. He is not the star of Doom by a long shot. There were others, but Carmack was the music maker, the dreamer of the dreams at that company.

You do know that symphony of the night is not the first Castlevania, right? The first Metroid and first Castlevania games both came out in 1986.

Get some culture Van Winkle, you have been asleep for too long.



1nsane 2.

So many good memories of dragging my desktop PC, CRT monitor, desktop speakers, and LAN hub over to my friend’s house. Pizza, white castle, smoking schwag and playing hours of king of the hill. 1nsane was just the shit to get your friends worked up. Rune was cool, UT was most excellent, but 1nsane was something special.

For so many years we yearned for a next gen copy. Then we got 1nsane 2, and what. the. fuck.



Sorry, between the wine and your reductionist overview I have to respond.

Unless you want to fondle their balls, lick their butthole, or just fuck off and 69 with yourself, agreeing or disagreeing are essentially the only options one is given in conversation. Or you could just listen and not reciprocate, but that’s not interactive.

If you want something deeper or more varied just hit up ChatGPT.

I played F3, NV and F4 and I don’t see anything so lacking in F4 that I have to return to the previous games. It definitely wasn’t limited to “I agree”, “I agree, you clod”, “I disagree”, “I disagree and you smell bad” as you seem to make it out to be.



I think this was why I started playing it for a while but just dropped off and never went back. I was always fighting the controls.


I was getting pretty sick of the chicken chaser bs until I was doing battle with town guards for shits and giggles. I parried an attack and the game loaded a different zone and auto-saved over my file. There was no way to go back because manual saving and loading were not a feature of the game. It completely ruined the whole thing and I never returned.

I liked Oblivion but I loved Morrowind. The ui and controls were substandard but the atmosphere and pacing of that game were amazing. Oblivion was Bethesda’s turn to mainstream and love for money.