I think some people are just frustrated that the majority of the new cool weapons/ashes are locked behind difficult content. If you are too rusty to clear the initial difficulty wall, you’d be restricted to very little stuff after buying the $50 dlc.
That being said, a castle skip already exists so you can go collect the Smithscript series and Anvil Hammer - without killing a thing - as long as you explore hard enough!
Just feels weird to punish game devs for spending years of their life learning an engine ruined by circumstances outside their control (plus there were no signs Unity would come close to downfall back then)
I had friends in Digipen’s gamedev course and they paid for torturous nights and their final year on it, what a damn waste.
Short term profit is great, but if I was a shareholder I’d rather get a Bezos or Murdoch making sustainable scummy decisions rather than a Kotick or Musk damaging the company’s long term reputation and haemorrhaging skilled workers in the process. I believe Kotick is lacking as an ‘ideal’ scum big corp CEO, as do his workers and Microsoft.
Wotlk WoW era Blizzard was a failing company? In what metric?
Money makers like OW2/Diablo Immortal aren’t designed for the majority either, but for the 1% willing to spend exorbitant amounts of money. He made a successful studio develop into a souless money printing machine.
Edit: If you want to credit him with everything Blizzard’s achieved since his tenure, why not also credit him with sinking Blizzard’s reputation into the ground for the current generation of youths, ensuring that whoever comes after will have nothing to work with?
Wish From implemented multiple save slots, I want to go back and experience the story progression again without losing all of the weapons/gear on my original save file… Replaying missions just don’t feel the same and I can’t lend my device to a friend to let him progress on his own. PITA to manually replace the save file too because I’m playing on the Deck.