I say weird shit and half the time I actually believe it.
It’s sort of like how you can create a pretty good text message on your phone using voice to text but no courtroom is allowing AI transcription.
There’s still too much risk that it will capitalize the wrong word or replace a word that’s close to what was said or do something else wholly unconceived of to trust it with our legal process.
If they could guarantee a 100% accurate transcription of spoken word to text it would put the entire field of Court stenographers out of business and generate tens of millions of dollars worth of digital contracts for the company who can figure it out.
Not going to do it because even today a phone can’t tell the difference between the word holy and the word holy. (Wholly)
I think you missed my point. I am in favor of steam and valve by far, my quibble is with the idea that anyone can sell 100,000 copies of a $15 game.
For every Stardew Valley there are thousands of other games no one has ever heard of and that almost no one bought.
By all means though, make great games. I’ll be buying them on steam.
I agree with you but at the same time I feel like I should point out that this is the China fallacy, where there’s a billion people in China and if you could just tap into even 0.3% of their market you would make bank.
While it’s technically true, the fallacy behind it overshadows the difficulty of acquiring that percentage of the market. The grand majority of games released never become cash positive, and over 50% of games on steam alone never make more than $4,000.
https://vginsights.com/insights/article/infographic-indie-game-revenues-on-steam
This is not an issue with distribution, it’s an issue with marketing and market fit, and accompanied by the base fact of that if you’re the kind of person who is good at making games, it would be a rarity for you to also be the kind of person that’s good at marketing the games you made.
Those are two entirely different wheelhouses that function best with two entirely different personality types, and that’s not covering all of the different disciplines that you need to make a game or run a game making company in the first place.
I mean you can always just get LG’s. Pretty hard to go wrong with them as long as they’re official