When splitgate 1 launched its problem was a lack of polish. They polished it up and made an incredible live service game with terrible cosmetics. Then they gave up on all of that to make call of duty but sometimes there are walls to portal through. Now they are giving up on that and taking it all down. They need to hire an art director to rework it from the ground up and have splitgate 2 be splitgate 1 v2.0
Gamers who get mad having to wait for company logos to show while games boot: They have to disclose every piece of software they use to make every game! I want my games 100% hand crafted and bespoke. I want to sense the life people spent meticulously crafting mudsplat_texture_1 - mudsplat_texture_500. Also no crunch (and no bugs, obviously)
Yeah the rubber fell off of one side immediately. And opening it up to try and fix it was a hassle. From the article activist shareholders forced them to work towards right to repair, but if they don’t switch to Hall effect sensors it’s really just forced to repair. Potentiometer controllers have a forced shelf life, and controller manufacturers are fine with that. Now they’re just making money selling the parts too.
I was getting mainframe. A steam deck style server box you plug in next to your router and can stream to your deck, your phone, your whatever. A home pc console mainframe.
Developers like consoles because it limits the platforms you need to optimize for. The steam deck gave pc gaming a benchmark. If they made a standardized home console you can still run your own software on, i would bet on a big growth in proton support