Just another Swedish programming sysadmin person.
Coffee is always the answer.

And beware my spaghet.

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Joined 2Y ago
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Cake day: Jun 11, 2023

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The EU AI act classifies AI based on risk (in case of mistakes etc), and things like criminality assessment is classed as an unacceptable risk, and is therefore prohibited without exception.

There’s a great high level summary available for the act, if you don’t want to read the hundreds of pages of text.



The first official implementation of directly connecting WhatsApp to another chat system - using APIs built specifically for purpose instead of third-party bridges - was indeed done against the Matrix protocol, as part of a collaboration in testing ways to satisfy the interoperability requirements of the EU Digital Services Act.
So not a case of a third-party bridge trying to act as a WhatsApp client enough to funnel communication, but instead using an official WhatsApp endpoint developed - by them - explicitly for interoperation with another chat system.

I think the latest update on the topic is the FOSDEM talk that Matthew held this February.

Edit: It’s worth noting that the goal here is to even support direct E2EE communication between users of WhatsApp and Matrix, something that’s not likely to happen with the first consumer-available release.



Got a pair of old HPE gen8 1U servers that are chewing through fan packages like nobody’s business, replaced at least five burnt-out fans on them in a similar amount of years.

We’re running a mix of HPE, Dell, and Fujitsu servers and they all absolutely suck in their individual ways - HP(E) adds a bunch of arbitrary hardware limitations which we have to work around, Dell intentionally degrades our multi-system setups with firmware updates, and Fujitsu’s boot firmware goes absolutely pants-on-head retarded if you’re doing netboot first.

We’ve gotten some Supermicro systems now as well, and they’ve been a real treat in comparison, though their software UX feels like it’s about two decades behind.


The one that explicitly states in its license that you’re not allowed to ship anything using it?


Space Engineers has a bit of a learning curve, but it’s definitely a nice sandbox-style game, just unfortunately a bit lacking in PvE content without mods.
Avorion on the other hand is much easier to get started with, but it’s also quite shallow in regards to story and such. The galaxy it generates can definitely be interesting though, it has a remarkably robust system for reputation, organizations, etc - and it applies between NPC factions as well.

I can personally also recommend Stationeers if you’re a fan of physics (in this case temperature/pressure/gas instead of movement) sandboxes, it has an even steeper learning curve than Space Engineers though, but it can also be loads of fun.


With my usual metric of game enjoyment - hours of interesting playtime divided by price in $ - Star Citizen actually does rather well, for a $45 entry it’s definitely generated way more hours of actual fun with friends than most $60+ games we’ve bought.
It’s definitely also generated lots of frustrating hours, but that’s rang true for said $60+ games as well. I really wish there were more other games which do some of what it attempts.

ED was fun, but me and every one of my friends who’re into space stuff have all individually burnt out on that game due to the frankly insulting level of grind.
NMS turns out to simply not be the gameplay we’re after, so I have even less playtime in that than ED.
So far, Space Engineers and Avorion have been doing the best in that regard, still hosting a 24/7 Avorion galaxy for us in fact.

X4 has been collecting plenty of hours of playtime for me as well, but it’s lack of any kind of meaningful multiplayer with friends does lessen the enjoyment somewhat.


This particular point really annoys me, I’d love to have somewhere that actually feels remote, where I don’t have four more copies of the same mining and science outposts in visual range. No matter how large humanity has become it just doesn’t make any sense that you can’t find a single ~15km square without anything man made on it.

The best remote places I’ve found so far has been in some quest-specific areas, but even then there’s usually a facility somewhere within a kilometer of the quest location.


I don’t get the “Game Porting Toolkit” they made, content-wise it basically looks like a regular Wine packaging - much like what Proton is, but then it has one of the strangest licenses I’ve ever seen for something designed to help development and shipping.
To paraphrase, you can’t include any part of the toolkit with your product. Not the development components, the runtime components, the translation layers, nothing. So good luck using it to actually ship game ports, since that would be a license violation.