Valve on Monday said it has no plans for a macOS version of the recently released game Counter-Strike 2, the follow-up title replacing the hugely...
regulatorg
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131Y

It will probably work soon with that Windows compatibility thing apple is working on

Ananace
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10
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1Y

The one that explicitly states in its license that you’re not allowed to ship anything using it?

Dym Sohin
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11Y

just install windows-version of steam, and a windows-version of CS:2, same way wine on linux works for blizzard launcher

@[email protected]
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61Y

It’s meant more to help developers with their porting efforts though, not really meant for normal users like Valve’s doing with Proton.

Kata1yst
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59
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1Y

You mean repackaged Wine that they’re pretending to have invented? Yeah should do.

Derin
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121Y

Really just repackaged Proton, with some ridiculous install requirements including fucking Homebrew.

It’s not even Alpha level software right now. But, just to argue their side: it is meant as a preview for game developers to package their games with right now, and not the general public.

Still… Fucking Homebrew.

smoothbrain coldtakes
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5
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1Y

Okay but it’s like, what other package managers exist on MacOS?

Obviously they’re going to include Homebrew to fulfill dependencies in a more curated way than just bringing them down with the installer itself.

There’s MacPorts but Homebrew is by far the most common package manager on MacOS. I wouldn’t use Homebrew on Linux personally but it’s great on Mac

Derin
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31Y

I guess I don’t really like the idea of a large company using a tool like Homebrew, I feel at that point they should write/include their own package manager.

I might be sounding pedantic, so feel free to ignore me if you’re a Homebrew fan, but it just irks me that the package manager is installed via curl’ing a shell script from their github project, and that the entire repo itself is stored on Github.

Even Microsoft has winget; dunno why a company the size of Apple can’t just roll a proper, secure way to distribute packages.

Also, as far as other package managers go, there’s Macports.

They have a proper, secure way to distribute packages - the app store. It just happens to be a GUI solution and not a CLI one.

Derin
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21Y

Sure, exactly. So why do I need to install a third party CLI package manager for a first party suite of tools?

Like, xcode-select is able to grab dependencies. There’s no reason why a similar binary can’t be delivered with the porting sdk.

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