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Joined 1Y ago
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Cake day: Aug 24, 2023

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I really mean no malice, but I did not find it great. I also got it for free, but even so I just never really got drawn in to the story or the gameplay. It just wasn’t that fun, too linear maybe


Still on Disco Elysium. It’s good, thus far, but some of the controls bug me. The game has made me laugh multiple times though, it’s a real “dramadey” of video games. Although I had a nice evening the other day playing the Jackbox Party Pack.


Can’t comment on hope good it is yet, but I picked up Disco Elysium for $10 and have been playing that. Also Open Roller Coaster Tycoon 2


Then the other code is developed to cause the arm to function. Code is a collection of ideas, same as a book. It’s not like rockstar’s code is going to allow a robot to stand because I’m pretty sure that sort of code isn’t developed in a game engine to begin with. Rockstar is coding for a platform that doesn’t run on the hardware that causes a biomechanical arm to function. I think a lot of people have the idea that FOSS should be every code ever, but when you look at the way that paid software does things, you realize it’s always a little more feature rich (not necessarily a smoother experience) because they can afford to pay a developer to develop the code. If GTA has some revolutionary ideas, then others can take the idea and find a way to skirt copyright just like they always have.


They absolutely should. It makes sense in the business world. You develop a technology, it makes you money. That’s what drives innovation. I think there should be different requirements and duration though


I simply mean that some people enjoy the task of knowing the map and being able to just be better. Learning the game. It’s not my cup of tea except for maybe Risk of Rain, but there’s a base for it