Apologize for Nanjing and maybe there’s a snowball’s chance in hell you have a leg to stand on.
Edit: he said “It is an insult to the nation.” It’s a nation which is broadly too cowardly to recognize and apologize for the senseless and solely perpetrated murders of hundreds of thousands and rapes of tens of thousands. Your nation’s government has no honor for this, and no microscopic “insult” in a game can sink you lower.
Bruh what? 💀 I chose the highest-profile and arguably best emulators for each major system, let alone that almost every other modern one uses GitHub too. If all of these emulators are flying under the corporate radar, I will deliberately inject myself with rabies and die a slow, agonizing death. I couldn’t come up with this shit if I got cross-faded on meth and fentanyl.
Legitimately shocked that this abject fucking nonsense got three upvotes. Want to know how I know Sony knows PCSX2 exists? Two former PCSX2 developers are working on “ports” (read: shitty, subpar emulation) of PS2 games to the PS5. They got their jobs because of their work on PCSX2.
Edit: I’m going to go off a bit more, actually, because I’m sick of living in an era where zero-information dipshits can just say any unresearched, unsubstantiated bullshit online and put it into immediate contention with obvious, demonstrable facts presented with sourcing by a subject matter expert:
Just a reminder don’t have emulators on GitHub.
I don’t like GitHub, but this is simply untrue. We host the PCSX2 project on GitHub, and GitHub even donated some amount at one point to the project. The following major, top-of-class video game console emulators (non-exhaustive) are officially hosted on GitHub:
PlayStation:
Xbox:
Nintendo:
Sega:
Atari:
Misc:
Keep in mind that I’ve only chosen what I believe is the top one or one of the top ones from major consoles. If I could pick multiple per console, this list would be a mile long.
Yeah, to me, the PlayStation might seriously be one of the ugliest major home consoles of all time (beaten out by the PSOne which looks like a cheap toy). And this isn’t even a generational thing: a grey N64 and Sega Saturn stand head-and-shoulders above the PlayStation in terms of looks. Cool how compact it was, at least.
For software? None, actually, because I actually know and choose what goes on my gaming device. ❤️
For hardware? Literally who cares; your argument was about software (specifically the OS, but we can talk more broadly), and on that front, the drivers from the massive, shitty corporations do their job with no fuss. Everything from gaming (sans the games themselves, excepting the massive library of games I physically own and can emulate) to the OS to the desktop environment to browsing the web to communications to non-gaming entertainment to workflow to productivity is 1) done on my own terms and 2) done for free. And which companies I choose to purchase the hardware from? My terms too.
You all constantly bitch about having to troubleshoot just to play games
Projecting much? lmfao, sorry it’s too hard for you to navigate booting up a computer, installing Steam, downloading a game, and running it, I guess. That daunting task that needs so much troubleshooting.
And besides that, a decent PC is functionally as cheap as a console when you account for online services (I’ve owned my PC for 8 years and then an additional $200 for a CPU replacement that I did of my own volition; at $80 annually, that’s $640 for online services alone, more than doubling the price of your console) and the price of games. The reason your console is cheap at the time of purchase is because it’s a loss leader. For that same amount or possibly even less, you get exactly as much flexibility as you want in everything you do, from the desktop hardware itself, to the peripherals, to the games (overwhelmingly more extensive), to the mods for the games, to backwards compat (too bad the PS5 isn’t backwards compatible with PS2 games and instead uses trashy, bootleg emulation dressed up as a “port” and sold back to you for $30; I can emulate any game I own for free meanwhile, including PS3 games), to workflow, to OS, to privacy, to look and feel, to online store I use, to software installed, to incremental upgrades. And of course a PC can do a million things a console categorically can’t on top of that; some people don’t live life just to play video games.
The complaint is that online on PC is free like it should be, not this ridiculous $80/year bullshit that console manufacturers can lock you into their ecosystem and force you to do.
If I’m paying $80/year for a service that’s free on an already better platform, you’d better believe that it going down for this long (or basically at all) would be totally unacceptable.
Word of mouth provided by pirates is still great for the AAA games industry, regardless of what they’ll tell you, and only helps perpetuate these bad practices you’re pirating to get away from. 99.9% of users are unwilling to pirate games, and thus when you reference them, say you played or enjoyed them, talk about pirating them, etc., it’s essentially just free advertising for those games to people who would in all likelihood just purchase them if they wanted them.
Meanwhile, playing indie games gives those devs some cash flow to keep developing and gives free, word of mouth advertising to other people through references, recommendations, etc. The more successful indie games with good practices are, the better the games industry as a whole. It’s not a zero-sum game, but there is some tradeoff involved.
It’s less about which ISPs have IPv6 and moreso how much work one has to do to get it working on their home network. Thankfully I think we’re in an era now where any new router you buy will support IPv6 and most major ISPs support it. However, in order to get IPv6 working on my home network, I need to 1) know that IPv6 is a thing (massive filter), 2) know that I don’t have it, 3) be motivated to have it, 4) call my ISP and ask them for a prefix, and 5) go into the router settings and enable it.
For cellular Internet, this is (short of using settings or Termux to see my IP) completely, 100% transparent to the end user, as it should be. It should be the default, not a process 99.9% of people wouldn’t even know exists, let alone initiate.
Point of clarification: the article was semi-protected, and “locked” is an oversimplistic description of it (understandable, since a lot of people who report on Wikipedia don’t really understand how it works). Technically there’s a way to lock a page such that only the Wikimedia Foundation staff can edit it, but realistically, full protection (i.e. only administrators and those above them can edit it) is probably the closest thing to a proper “lock” that ever gets used.
Semi-protection (the grey lock with a little person in it) just means that you need to be autoconfirmed (technically confirmed works too, but that system is basically disused). If you’re autoconfirmed, that means you’ve made at least 10 edits on Wikipedia and your account is at least 4 days old – an extremely low bar to clear that largely keeps out spam from IP addresses and sockpuppet accounts. The semi-protection on this article is set to expire in three days.
There’s also extended protection (the blue lock with an ‘E’ on it) that you’ll generally see on highly contentious topics such as ultra-high-profile political figures, enormously contentious disputes between nations (Russia–Ukraine, Israel–Palestine, and India–Pakistan, to name a few), and then some miscellaneous ones like ‘Atlantic Records’ and ‘Whopper’ (the latter was because Burger King launched an ad which is designed to trigger your Android device to read out the first part of the Wikipedia article, making it red meat for vandals). This requires an account to have at least 500 edits and be at least 30 days old.
New bypass just dropped: not buying a single-player game that makes you create and log into a third-party service exclusively because that service wants money in the form of your data/wants to enforce DRM.
Edit: the ‘Steam tho’ comments below are true and Steam’s DRM does suck (I use GOG when I can), but they miss the point I’m making, which is that if you’re buying a game through Steam, you already have the account set up to comply with the DRM. That’s just inherent to the steps of purchasing the game on Steam. Whereas for something like a Sony account here, you don’t necessarily have that, and unlike Steam for instance that at least has the value proposition of cloud saves, you’re getting fuck-all in return here. Additionally, this account is used for likely only one or two games, just introducing a needless logistical hurdle for account management. Think of how many dozens of essentially burner accounts you would have if every game publisher put this bullshit in.
Yeah, they left off the rest of that lesson, which is “boycotts don’t work if you don’t fucking do them”. Boycotts work when they happen, and it’s still a good thing to personally boycott a game you feel isn’t up to your standards even if the broader community isn’t, but it’s been consistently shown nonetheless that gamers are horrible at wide-scale boycotts.
Oh shit, the tone police are here. I’m not under the impression the person I’m responding to is going to change their behavior after this has already been widely talked about to death for years, and so I really don’t care what tone I use. This person is helping make the lives of real, actual, perfectly innocent trans people (and especially the lives of trans women) hell because they a) don’t care about those people or somehow more pathetically b) do care but can’t restrain themselves from buying themselves a children’s toy to that end.