Yea I agree, exploring some of the densely populated areas of the game feel hollow (like you say “surface-deep”). But, when doing the main story line it felt very inclusive and full. I still remember the parade in the main story with Takemura, absolutely beautiful, a bit chaotic and massive feeling. OP talks about Bioshock 1&2 being what they’re talking about, but I could easily argue that both of those games were very linear and didn’t allow for much exploration outside of the main quest line.
Actual quotes from Shuji Utsumi: “The action in play-to-earn games is boring,” Utsumi told Bloomberg News. “What’s the point if games are no fun?” “We’re looking into whether this technology is really going to take off in this industry, after all,” he added.
To add from the article: “Sega does plan to let external partners use its lesser-known Three Kingdoms and Virtua Fighter characters for non-fungible tokens, a sort of certificate that confirms ownership of a digital asset.”
“Sega will still offer its lesser franchises to several blockchain games to be announced later this year, and will continue to invest in related projects — to the tune of hundreds of millions of yen in each case, Utsumi said. The technology remains useful, for instance by making it possible to move characters and items between different games, he said. Longer-term, Sega remains open to getting more involved as the technology matures.”
I guess no one reads articles and just wants to bash new technology, makes sense. Next time use a non-editorialized title and use actual quotes.
“art assets
generated by artificial intelligencethat appears to berelying oncopyrighted material owned by third parties.”
It makes absolutely no difference how the copyrighted material came to be, if you generate a shitty image of a copyrighted character to put in your game it doesn’t matter if it was generated or hand drawn it’s still copyrighted. People just like focusing on AI generated images because it gets more attention for clickbait headlines.
This article has a graph of GPU total power (Watts) https://www.tomshardware.com/reviews/gpu-hierarchy,4388.html
I would be interesting to see a ratio of Frames/Watts for power efficiency.
I don’t trust anyone saying userbenchmark is biased without their own set of information to back up their claim. Using reddit drama as an excuse to not use a tool is weak.
The article you posted claims this:
“However, consider this: UserBenchmark mentions the NVIDIA GeForce GTX 1660 Super in their GPU section as faster than the Radeon RX 5600 XT.”
This claim in the article is factually incorrect at the current time.
https://gpu.userbenchmark.com/Compare/Nvidia-GTX-1660S-Super-vs-AMD-RX-5600-XT/4056vs4062
Glad to see more competition in the GPU market, but the Arc cards are still not cheap enough to really take away much market share.
Userbenchmark still has the 3060ti +16% over the a770 and on the market currently the 3060ti is cheaper than the a770.
https://gpu.userbenchmark.com/Compare/Intel-Arc-A770-vs-Nvidia-RTX-3060-Ti/m1850973vs4090
Interesting thanks for the info, it looks pretty intense/fast paced for what I’m into right now, but I may give it a try in the future.