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Cake day: Oct 02, 2023

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A console that’s also a fully functional PC you can install mods on.


Most certainly, “everyone” does not feel compelled to pay people to have fun for them.



Steam Deck has turned that around somewhat. It’s pretty close to an easy console experience, amd you can play on your couch, in bed, or on a plane.



I swear to God, if you are fucking with me I will find you somehow. I have a very specific set of skills, and they mostly pertaining to cooking, building, and drawing things, but they are skills nonetheless!


I knew about just pressing S, but I have also done this more than I care to admit.




I’ve used mine more as a PC than console. Love the OS, it’s basically Windows without any of MS’s bullshit.


I prefer Fidelity, usually. Maybe on a second time, I’ll do performance, but I really like pretty graphics.


Well for what it’s worth, I’m really liking it a lot. It may be fast food gaming, but I think I’d at least compare this one more to Shake Shack than McDonald’s. It’s surprisingly thoughtful in it’s details.


I’m sure they’d do great, but Suckerpunch did make Ghost of Tsushima, and that was also great. I’d prefer the creators take another shot. Maybe make it more of an RPG like GoT.


Infamous, the right-hand image here was great. Totally original superhero game from before there were many good ones. I’d love a new one.


I’m really glad I got it. No regrets at all. Solid gameplay and Fantastic atmosphere. Yesterday I played a mini mission which was sharing a meal with your little companion. Awesome.


No. They haven’t. It’s a solid ARPG with a few neat new mechanics. It’s not groundbreaking, but it’s really well made and fun.



Well, I’m having a really good time with it. It’s nothing groundbreaking, but it is really tight and enjoyable. It’s a lot like an Uncharted in Space RPG. In both that regard, and it’s gameplay.


What? You can’t “lay off” your entire team. That’s not what that word means.



Rdr2 made close to a billion in it’s first week. Releasing a current gen version seems like an easy few bucks for them.


I’m still astounded they never released a current gen patch, or at least a paid “Director’s cut” version for rdr2.


Wouldn’t it be smarter to do a lower budget drama, then? This seems like an expensive throwaway.


Really, it’s more about how cutscenes and dialogue keep playing if you pause. Not a huge deal, but sometimes things come up. If the game auto-saved periodically, this would be less of one.


I’m playing Baldur’s Gate 3, and I wish the same thing.


Playstation’s exclusives are on the whole, a lot more interesting to me. I honestly have almost no interest in Xbox because of that. It’s not the hardware, it’s purely the software.





Well yes, but it also, between TLoU, the new One Piece and Airbender, and now this, proves that it’s possible to take something with a good story, adapt it faithfully, and magically, against all apparent reason still end up with a good story. Mind blowing, I know. Good stories can make good stories.




I’m still in act 1.

Some things I’ve experienced:

Select an ability like dash, dash is never activated, I never use it, but resources are gone anyway, and pressing back does nothing. Turn is negated.

Sometimes ranged attacks have required movement for no apparent reason, also negating a turn.

Poison traps in Ethel’s house don’t seem to explode with fireball, but they’re deactivated anyway. The Last one, some poison never dispersed, making it impossible to pass without taking damage.

Save the dude in the burning house, and then it just goes to turn-based mode. I forget about that toggle, and we’re fucking going a few feet at a time out of a burning room. After 5 reloads and me screaming at TV, I just let him die.

Those are the big ones, but there’s been so many small things, not to mention the terrible communication when things you have deactivate your spells.

Or why sometimes bonus actions are available and sometimes not. I still have no idea.

Or why I can be up on a ledge, bad guy is facing away from me on lower ground, and somehow they still have the advantage. That one seems to be a low character level thing though.


…yes. that’s what I’m referring to. And they’ve since fixed pretty much all those bugs because of public backlash, when I’ve seen nothing like that over BG3. That’s what I’d be pissed about.


Yes? Of course I understand that. My point was really about how fucking riddled with bugs it is. Which it is.

But it’s still a fantastic game regardless, that I can barely put down.


Ok, buddy. So which interacting system makes poison traps not explode when you hit it directly with a fireball, or on occasion, when you just select dash and not even use it, it somehow immediately deactivates and then no other abilities are available, so essentially that turn is wasted? This has happened a lot. Or for some reason ranged attacks require movement for a target directly in front of you with nothing in-between, so again, wasted turn.

I’d still absolutely recommend it. It’s a fantastic game. But if I were CDPR, I’d be kinda pissed.


I’m just about to finish Act 1, amd this type of RPG isn’t my usual thing. It is a great game, with far more choices than any action RPG I’ve played, by far. But it’s also absolutely the buggiest game I’ve ever played, especially on Playstation. Seriously, there’s big and small bugs at nearly every turn. It’s unbelievable.



Did I say it did? I said “of” not “for” the Deck.


…did you read it? It explains some of the software specifics of the Deck. It’s not just about the physical act of plugging in peripherals.


Death Stranding UI is fucking horriffic.
I'm about 8 hours into Death Stranding Director's Cut, and I just can't do this. I love the meditative, lonely feel of the gameplay, and I'm always down for a bonkers and absurd Kojima story. I truly hope future games implement a similar traversal system where you really need to watch your footing. But this game is heavily reliant on menus, and this is the worst UI/UX of any piece of software or media I've ever experienced in 40 years. Every single aspect makes my head hurt, from the insane amount of useless information on each screen, to the menu flow, to how directives are communicated. I'm a little surprised purchasers never filed a class action lawsuit, and I'm more than a little pissed every recommendation I've seen didn't have a caveat for the UI. Fuck this game, and fuck Hideo Kojima for the headache I now have. After MGS5, and this, I'm done. /rant
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