Even if it was (a lot of similar designs are due to common inspirations such as folk tales, but also a lot are direct parodies, and parodies can be made legally distinct) (but also, the Pokemon team itself rejected the copyright suit suggested by the public in their own public statement a while ago) the lawsuit is over parents, not copyright. Patents implies technological theft. Or bogus patent claims, more often than not. (Patenting math should be illegal, for instance.)
Which end? The main story is just a narrative device, in fact you shouldn’t really obey the narrator at all. Calling any end “The End” doesn’t make sense in the context of the game, really. Unless you just broke out of the mind control facility three times then called it quits? That end is supposed to be non enticing so that you try literally anything else before putting it down. I think the going insane end sticks with me the most. Although the game dev commentary in the recent release is fun.
NT is easily my favorite. Soler is a treasure, not just for NT.
Apotheosis, Graham’s Things, and More Stuff are my next go to recommendations, but they can be very hard. The Noita Devs hosted a mod showcase pretty recently that shows off quite a few of the best mods in the game. The pinball one is a blast, especially together with NT.
There’s more than one enemy and more than one boss who can polymorph you.
Practicing with Respawn+ installed from the Steam Workshop (or elsewhere) is quite for learning, but not necessary for people who want the challenge. I went from mods that decrease difficulty to ones that add new bosses, secrets, and ways to die unfairly in an instant, and I don’t regret my time investment.
11/10 game
NFS: Hot Pursuit. HP2 was a perfect game in the arcade racer genre. HP remake doesn’t even have bots in multiplayer, meaning you and your buddies won’t be chased by cops because no one plays that game and the cops have to be played by humans.