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Joined 8M ago
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Cake day: May 19, 2024

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It’s actually a really good game, though of course it has some problems. The real issue is the fact that most people weren’t even aware that it existed.


Yes, I’m just explaining it, not justifying it. What I means is “don’t get worked up or upset about it because this is just human nature and while you may be able to change this particular manifestation of it, you will never fix the underlying problem”, not “don’t try to change people’s minds when they’re wrong”. You’re right to be teaching people some discernment. Just don’t suffer when they refuse to listen.


I’m not one of the people flinging insults at this guy. I just understand why others are doing it. They see that it was a monetization guy from Ubisoft and they flip out. Is it a rational and objective reaction? No, but people are neither rational nor objective most of the time.


Well, surely we can agree that it’s an unfortunate job title at least - it’s easy to see why the people are dogpiling on him. If it actually were the money guy saying this, I assume you’d have no objection to the public reaction?



Look, much as the heavily online audience likes to pretend otherwise, most people making these games are perfectly nice, care about what they do and even have some degree of attunement to their audiences.

Sure, most people involved in these projects do. But for any given team, if you told me you knew for a fact that exactly one person in that team wasn’t, and asked me who I thought that person was, I’d guess “the money guy” every single time.


I could be wrong but it seems like before, licenses for games you owned but hadn’t downloaded were already loaded o to your account when you logged in. So in your example, if user 2 bought a game and didn’t download it on that console, then user 1 bought and downloaded it and took the PS5 offline, user 2 could still play it because his license was already there. Now, user 2 has to go online to grab the license first.

Seems like it will have a minimal impact.


Most customers won’t know or care, unfortunately. People have been brainwashed into thinking that corporations have a moral right to aggressive litigation to protect their poor, fragile interests almost as if they were David and the indie studios who dare to break their totally fair patent on “having different buttons to confirm and cancel” or whatever were big bad Goliath. And many gamers, especially younger ones, who are Nintendo’s core demographic, are notoriously ready to defend their pet corporations tooth and nail against any and all criticism, almost as if they were being personally attacked.



Poverty is literally the lowest it has ever been worldwide in the history of civilization, what the hell are you rambling about?

Have you ever heard the phrase “the grass is always greener on the other side”? You’re comparing a comprehensive view of current life with a romanticized and heavily edited version of the past and feeling bad about it. This is like a teenage girl driven to anorexia by comparing her real self to the heavily edited photos other girls post online.


That’s not how you measure the size of a company. Compare how many employees they have with Nintendo.


Yikes. At least he’s dating someone with similar interests?

You’re right about the lesson learned. A silver lining.


Damn, I’ve never thought of myself as a whale before but I guess for a while there I was. I wonder how many of the people we see in these games with all the premium characters and skins are like me, struggling. I always thought of them as having more money than sense but maybe they (we) lack both.


If it helps me to avoid something even worse later on, maybe it was even worth the 500 bucks! Hopefully I’ll never have to find out.




Thank you! I very much have that predisposition. I’ve noticed that I have addictive behavior towards sugar and caffeine as well (I’m fine as long as I don’t have any, but if I have some I’ll continue to crave more at shorter and shorter intervals until I go to sleep and it resets), and recently celebrated my third month nicotine free after about four years total smoking and then vaping.

Addictive proclivities are a personal defect normally. But when you exist in a context where there are people whose job it is to get you hooked on things, they become a handicap.


I was a young idiot making minimum wage and I spent 500 dollars in a gacha game over a three month period. It’s been years and I still wake up at night, remember this and feel the strongest remorse.


This is just one of the many reasons why our current IP laws are complete and utter garbage.


I didn’t mean to imply that they did. Just pointing out a difference.


At least launchers don’t fry your SSDs and tank your performance like Denuvo “allegedly” does.


The only one I know is Street Fighter 6 (over a year after release too) but I’m sure there’s at least two others. Your point is made, however.


Wrong premises lead to wrong conclusions. Games are expensive because publishers that add absolutely no value to the product take a big cut of the revenue. The solution is not to raise prices and continue feeding the parasites, it’s to cut costs. Otherwise, the price increase will simply lead to less people buying the products and even lower profits.