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Joined 2Y ago
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Cake day: Jul 23, 2023

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It just lists active tcp connections and their stats including latency. But as someone said most games need in-server support for timing as they use udp


Well - as udp is is stateless theres really no way to measure outside of special handling in the server code.


Di you know that on windows, the resource monitor will show latency for all tcp connections?


Google fu is broken.

Now might actually be a good time to launch a new search engine, as both bing and google refuse to give good results. Bing might have some - idk - can’t look at the pages for very long because layout was made by hitler