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Cake day: Aug 06, 2023

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All y’all acting as if the answer isn’t Candy Crush or some other mobile bullcrap.


It’s literally Overwatch. Which famously did great. Had there not been an Overwatch, it would’ve probably done great too.


This would probably quickly get curbed as it isn’t “just inaction” but rather actively trying to mislead people


No, only quickplay, which is everything goes. Competetive is blocked crossplay.

Edit: I know because we tried it with people on xboxes and it didn’t let them compete


Marvel Rivals blocks console and PC from playing together. Specifically because console has such a huge advantage with how gimped their controls are, and with the fact that they enable literal developer sanctioned cheats to help people have fun. Then there are keyboard + mouse adapters and you get the aiming of a mouse with a sanctioned aimbot.


With what marketshare lol. You overestimate how many people run linux / game on it.



Emulators are legal. Using a pirated copy of a game isn’t. So they take on the legal part to get to pirates. Which is extremely uncool.


Except when you have players that conciously don’t want to play competetive. Playing a single match that doesn’t have any impact on any stats / doesn’t judge you is different than playing a competetive match that is twice as long, and has tryhards that will flame you for playing your favourite character, when it’s not 100% optimal. Also, some people get into the competetive side of games way too deep, up to a detriment. Notebooks with pages of ranking points gained or lost, getting frustrated on losses, even resenting the friends you play with for their skill in a game. Shotcallers that get too deep into it, etc. When you have 3hrs to game a week, you don’t want it to be filled with any of that, you want to play like 15 games / rounds and be done with it.


Cool. Then stick to the vs AI matches. Don’t join a PvP gamemode to expect to play against bots.


Bruh this is an external site with shitloads of bots that have all the items in the world because people were selling duplicates. If you wanted to, you could just play the game and unlock everything yourself. But you were complaining that you don’t want to, so I mentioned that there is a service that can do it for you for barely any money.


Go to the scrap.tf website. They have a button that autobuys all the weapons you are missing for metal (or you can drop like $3). Regular drops aren’t worth much so you can get them all for pennies.



Playtime has nothing to do with this. If I pull 800hrs in Garry’s Mod and then 10 people buy Fifa and put in 2hrs each, most of the playtime is mine in an old game. Yet I paid like $10 for it and they spent $600. It also isn’t surprising that older games have more playtime - more time for someone who is “hooked” to play something. There is only 24hrs in a day after all. Also this doesn’t count live service games seperately and games outside of steam - League of Legends comes to mind. Same for Warframe. Huge behemoths that people play for hundreds of hours and spend hundreds of dollars on.


“People” as in maybe 5% of players. Most of the money is in what is being released - live services, forever games. They’re not idiots, they have statistics and know what most players actually pay for.

The entirety of sales for Starcraft 2: Wings of Liberty, generated less money than a single mount skin in World of Warcraft.


No VR headset will ever replace monitors. At the end of the day they require something to be pressed up to your face, with a screen that gets hot after extended use. Ask people to wear paper masks and see how it goes, then compare it to a monitor strapped to your face.


… All movies could be great or could be done very poorly.


It’s not necessairly manufacturers, you can shrinkwrap shit really easily. Lots of scammers do it, so they don’t get checked when returning.




Fellow gmod player, yay. I think I have most in Warframe, Garrys Mod, CS:GO, 600 - 900hrs each. Then games like TF2, HOI 4, Payday 2, each at around 300hrs. A lot of time in Tabletop Simulator. After that a bunch of games at 200hrs, but too many to list here.


Incredibly hard an unintuitive though. Expect to need to watch countless tutorials before you build something usable. Defo not really for people who game like 3hrs a week.


Divinity 2 is great, it’s similar to BG3 (since the same studio made it) just not as long / expansive. The main gimmick of the game is you can spill shit on the floor to change how the next battle plays out, barrelmancers will love it.


Because there is a reason nobody does that serverside. Programming games and programming a service are two different beasts.


It is impossible to do these types of checks on serverside. Your PC needs to know where to render the enemy character ahead of time, otherwise they’ll pop into existence after you are dead. Bonus points for packet loss. Programming games isn’t the same as validating input from some rando trying to log in on a site, it’s an unsolved problem that all games have an issue with - from FPS like CS, RTS like Starcraft 2, to mobas like League.


The difference is he fired all of them, then leftclicked. Wonder shoots all and you can hit the hitscan before the burst lands. It’s amazing.


Warlock has projectile rightclick burst damage and leftclick is hitscan. So to instakill lower health classes, rightclick charge to the face and immediately leftclick after. It does insane dmg. Warlock is great for healing, since his shift spreads damage across the entire team, and he heals the entire team too.


The best thing they did is make playing supports fun. Warlock literally needs to press one button to heal most of the team and keep them grouped up. Other than that, he’s free to deal pure damage. Shark is insanely cute, needs to target people actively with the healing beam (unlike mercy or medic, who latch on and just heal) which also rewards positioning. The racoon has huge mobility and very high dps minigun if you can hit your shots.

Compared to healers in Overwatch, where they were mostly fodder if left alone? Huuuge improvement.


Lmao no, we didn’t. You are thinking 2012. I’m thinking 2008 - DasBooSchitt with his Idiot Box series. It was a while before we got filmmaker and it was a huge gamechanger with how smooth the animation could be. No more players throwing shit with the gravity gun from the sides, no more posing a face and changing sliders to make a stop motion “animation”. No more invisible thrusters to make someone flail their arms and legs. No more physgun from the side rotating the head to simulate “talking”. That’s why vagineer had such an exaggerated face - you can’t / don’t need to make that shit talk.

I don’t pull this quote often, but do not cite the deep magic to me, I was there when it was written. I was on Unsmart’s when Mopaz was coding the drunk combine. We had a shitload of the most talented Expression 2 minds around. We had VTOL planes, we had WW2 tanks and artillery, AC-130s which flew around the map. Hoverballs were literally the most shameful tool someone could use, everything was calculated with actual physics and applyForce / applyTorque. Those were the days. Nowadays they aren’t the days.


Skibidi is a machinima. Like in ye olden times when we used gmod to make movies / animations / shitposts. Just another generation of people leaving their mark on the world. They do have source filmmaker now, so that makes it higher quality than the physgun posed animation way back when.


But there is imagery of gambling. If GTA had a casino and people playing the cards, they’ll get a similar rating for it.


Was pretty obvious to me that they meant the voice actress.


So now you try to convince the 99% of players that are buying the bad practices, that a magic (to them) program that prevents cheaters is bad (since “has too much access” doesn’t really explain anything). They don’t care and won’t care.


I’m not jesting, I know they will do it. Bloodborne is a literal goldmine. They could’ve ported to PC and swam in money. By now it’s probably too late to do that, most of the hype went away. But a Bloodborne 2? Yah.


They buy it, make Bloodborne 2 and make it a PS exclusive, then disolve the company entirely as a giant “fuck you” to PC players.



Saying that as if watching people play isn’t more popular than actually playing the games.


There is a new Tribes game, called Rivals. Was fun for free in early access, but they put a large price tag on it so no idea about it now.