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Cake day: Jan 24, 2024

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Meh that sucks. There was a mod for ME3 that gave Miranda more of a role and it used the voice files from the game as source material for AI training for dialogue in the mod. Having that be hampered because of some DRM loicense so the Hollywood people can buy more mansions isn’t something I’d like to see.


Course they do. So do users, nah? Files are files. Once you give someone info you can’t really take it back.


I’m glad someone made it but it’s just not a great value proposition.

Even if it shipped to the EU where OLED devices have usually been more popular (less iPhones), it’s a crappy 16:9 shorter screen, it looks like a bit of a pain to install and it’s really expensive.

It’s kinda wild to me there ever was an LCD steam deck to begin with, even my last handheld - the Vita - had OLED, but I guess they wanted it to be as cheap as possible which is admirable.


I mean, yeah? If you generalized enough lots of things can be said to not be materially different, and that’s not invalid, but this state has fundamentally different causes and elements and therefore can’t be lumped together, lest we make the mistake of ignoring the lessons of history.


Putin and the oligarchs were handed all the power they have now by people who overthrew the communist government of the RSFSR, not by the communists at all.

It’s present failure stems from the extreme poverty caused primarily by mass sell-off of government institutions and rapid privatisation, otherwise known as shock therapy, a common element in the rise of fascism.

“The 90s” were an absolute hell for a lot of people there. I know, because I was there.

Don’t get me wrong, the USSR was shit in many ways and did incredibly awful things in eastern europe, but to ignore the fact that present Russia is a fascist oligarchy and instead call it communism is not only ignorant of history, but it aids Putin sympathisers and fascists in the west, i.e. Musk, AfD, etc.



Wuuuut?

The original post had nothing to do with mobile games and service at all.

My comment said that it was not true that all games are interactive movies, and you said it was - because of the games you listed, which you then said are not interactive movies.

Are you like, lost? Downvoting me with your alts ain’t gonna reverse that brain damage my guy, blocked.


But the original reply stated:

It feels like every other AAA game is an interactive movie these days.

I stated that it’s not really true

And you went off to list games that supposedly support the original point.

And I said that’s not true.

And now you agree. So why even include those games or respond at all? This comes across like when you correct chatgippity or smth 🤔


Guilty as charged!

Fwiw I love gaming nowadays, things like itch and steam self-publishing just didn’t exist nearly to the same extent back in the day, and this has allowed for niche titles I could only dream of back in the day and weird artsy games like Buckshot Roulette, Disco Elysium and Warframe finding success is awesome and was definitely not a thing in the past where gatekeeping was inherent to gaming.

Even hardware stuff like FBT trackers and steam deck and the crazy modding scene of today are things I love about modern gaming.

That doesn’t mean it’s not without things to critique, as every generation of games has, nor that nothing of value has been lost.


Every yakuza game, baldurs gate, every fromsoft game, the insomniac games like spiderman, Sony stuff in general like horizon, god of war, last of us, etc, black myth wukong, the endless remake games (some of which are very solid) like ff7, silent hill 2, persona 3 reload, etc, rockstar games even (rdr2 was 2018 and gta6 is supposed to come out this year, maybe). The sea of jrpgs like shin megami tensei v vengeance, trails through daybreak, granblue fantasy, unicorn overlord, etc. And that’s literally off the top of my head

Question 1: And those are all “interactive movies” in your view?

If the answer is yes:

Question 2: have you played literally any of them? I don’t think all of these barring the JRPGs could be more different from each other if they tried. RDR2, Insomniac and the Yakuza games for instance are pretty good, fromsoft not so much, and none of them are alike whatsoever, one is a GTA clone with a shockingly good story that’s as always, too long, fromsoft games are definitely not GTA clones sadly nor are they linear bamham combat superhero action games like the insomniac ones or story focused ones like GoW or Horizon or the insomniac Spideys (latter are particularly awesome).

I would be extremely interested what you’d consider not interactive movies? Factorio? Dwarf Fortress? Ghosts’n’Goblins? Super R-Type for the SNES? Umihara Kawase? Ultrakill?


Meh, if people didn’t pay or play those it wouldn’t make business sense to make em. Gaming is weird these days.

Everybody seems to have “the game” they play like OW or Valorant(?) or Fortnite, certain genres like racing and fighting games seem to have split up from mainstream gaming altogether where if you just check out what’s the new Tekken like people assume you’re like a “fighting game person” that goes to tournaments and builds your whole life around it and have since forever, back in my day it was just a game you played cuz the dudes on the cover looked cool and the game was fun.

‘Core’ games are all rip offs of souls or some other crap that I personally hate deeply, or straight up remakes of games where the original is just kinda better, consoles and GPUs cost way too much this gen and there are no real exclusives.

The trends in graphics are concerning too, everything is a TAA or AI upscale smearfest, PS5 can’t run that new Star wars game at more than DVD resolution without the same bullshit 8th gen checkerboarding or some other dynamic resolution technique alongside god damned AI trash. MSAA and SSAA seem dead and with them clarity and good visuals, all that artwork gone to waste, the only pretty games are MSFS and CP2077 with Path Tracing on max, UE5 is built from the ground up around smear and unity is enshittified, devs are cutting costs and custom engines are out, so future looks bleak

The only thing that I love about gaming nowadays is indie and AA games, from Stray (barring the awful graphics) to Sea Power, Descenders to Teardown to Airport Sim, these are games I had the most fun with this year that aren’t 5th-7th gen classics. That football game at TGA from Sifu devs seems fun tho. Tower networking looks cool too, reminds me of cozy weed shop 2 vibes with a WTTG2 style tech element and a game dev tycoon art style


It’s not ridiculous, it’s true, but it is sad. As always the public chooses the worst things.



Bruh can you try reading my comment before you write some dumbass surface-level already-addressed shit next time?

It’s not about having to read a guide because souls games aren’t really that hard, it’s about the fact that everything around the boss fight is such a painful slog that it’s not worth the time investment required by slow, boring traversal across generic fantasy environments to get to the boss every time to actually freely experiment and find a strategy that works well naturally, y’know, something that is fun to do in action games, because it’s far more satisfying than copying what some guy on gamefaqs did, and fun is what games are meant to be about, right?

Look at the hardcore classic God Hand, does it make you navigate some eternal hellfuck boring maze over and over so you can get to being absolutely destroyed by demons, circus clowns and vampire women? No?

Yeah that’s because it’s a good game that lets you get to the fun part fast.

I’ll grant that Sekiro is probably the least carbon copy souls instalment, but that is just because the bar for the souls games is so low it’s right down with dinosaur bones, most games change up the gameplay more between sequels than souls games do between it’s series.

All that endless traversal you do in souls games is really just like a long loading screen for the good stuff and I have better things to do with my time and so should you.


Yeah but just because IGN gave it 10/10 doesn’t make your opinion valid, all those souls series are very very slow, you die, you go way back to some location from an hour ago and slog through the same generic fantasy level again just to get another shot at the guy who killed you, and it just gets more boring each time, especially when the locations don’t stand out from any other generic fantasy place.

It’s extremely punishing and discourages free player experimentation and creativity and fun with the mechanics and encourages reading the wiki to cheese a boss so you don’t have to do it again or going somewhere else to level a stat or get the right gear like some lame ass MMO or ass creed, which makes it all tedious and boring.

The reason people focus in on how these games are hard is because they assume they’re not meant to die much at all, if ever, because who tf wants to sink in all that time repeating the same boring bullshit journey over and over, so they rightfully bounce off the design.

The real difficulty of souls games is having the stamina to make it through the repetitive slog, but if you really think about it why should you bother when you’re meant to play games to have fun.

“If it’s not fun, why bother” as satoshi iwata famously said ;)

Compare that to a fast game like Doom (original, not the shitty reboots), you die, there’s that wipe effect and you’re going a mile a minute, less than a minute and you’re right back in the action to give it another shot with a new tactic or strategy. It’s not that death isn’t punishing or doesn’t matter because you lose all your weapons, it punishes you with difficulty, not boredom.

And more fundamentally those games just are very slow which doesn’t help the boredom, there’s no significantly faster way of traversing a thing the second time compared to when you just walked the first time, sure you can roll and whatnot like the speedrunners and time it perfectly but compare it to something like Ultrakill with it’s fast stylish action and expressive movement mechanics and a difficulty a good bit higher than any of the souls games by a good mile.

The only game that doesn’t have this problem in the series is the OG demon’ souls, idk about the remake since I hadn’t played it yet but the levels themselves being physically smaller obscures the issue at the core of the design.

And all this is coming from someone who loves “boring” games like the paradox strategy games or sims like Arma or MSFS, the difference is these games don’t force you to repeat the same bullshit over and over, sure you might have to go back to a pretty early save in a HoI4 campaign to fix your mistake by the time it comes up but that’s on you, the game doesn’t force an arbitrary retread of the same ground over and over.

DMC4 didn’t have the best level design either, precisely because there was too much of it, and DMC5 went in the right direction and made everything a corridor of monsters so you can get right to the combat and quickly, because that’s the fun part of the game.

Souls combat can be fun too when you’re really in there rolling about the place with some huge dragon or some shit but to actually fucking get to it isn’t worth the time investment of navigating some bullshit maze over and over.

All the aforementioned games can be pretty dang hard, Doom on UV or DMC5 on DMD are both tougher than most Souls encounters, but they are fun and encourage you to try harder and souls doesn’t, and that’s the point of course, with it’s story and atmosphere lining up perfectly with that vibe that the world is indifferent to your journey, but all of this doesn’t make it good game design and certainly doesn’t make it a template other games can copy-paste willy nilly when it doesn’t fit the tone, i.e. Jedi Fallen Order.



Sekiro and Elden ring are literally just a demon souls reskin, I already played that game for free with ps plus on the PS3 and it was an ok time waster in school



Jedi academy and DMC4 has hand-holding? Delusional. They’re just good games. Souls games are shit games, slow and boring asf. Idgaf about forntire demographic they need to learn what games are good before they’re allowed opinions fr fr


I played demon souls before you were born bro



Lmao no. I played all three insomniac Spider-Mans and all the Arkham games and fallen order is nothing like any of them, it is literally a dark souls reskin, from the level design to bonfires and progression to the combat and even little details like respawning enemies after a bonfire rest etc.

It’s a shame good games like jedi knight/academy and SWTFU didn’t get modern sequels and instead we get this slopfest.


See my comment above, there are 10 souls games and only one of them was any good and it was just mid jank at best but at least it had Soul™

They’re not unique and are the standard for action games with the likes of jedi fallen order and jedi fallen 2 order or whatever ripping the formula off.

Idk I think it’s exactly like FIFA and madden in terms of actual artistic value, but I wouldn’t compare it to COD because they at least have some pretty standout evolutions now and again, these souls games, new zelda games and new mario games etc are all designed by committee.

I’m just bitter that games that actually evolved action across the spectrum be it the high complexity and style of DMC4 and 5, Bayonetta series, the fun mechanics of MGR:R or even the speed of something like Warframe didn’t catch on nearly as much as the slow paced slog where you navigate boring generic fantasy environments where you fight some poorly animated big guy once in a while for the umpteenth time.

Even worse, these games are labeled as RPGs, which yeah they’re really no Fallout or Mass Effect, JRPG maybe, but it’s led to more and more shoving of RPG elements into what should be normal action games. It’s all so tiresome.

No accounting for taste amongst gamers, though.


2009: Demon’s Souls

2011: Dark Souls

2014: Dark Souls II

2015: Dark Souls II King of whatever expansion

2015: Bloodborne

2016: Dark Souls III

2019: Sekiro: Shadows Die Twice

2020: Demon’s Souls (again)

2022: Elden Ring

2025: Elden Ring 2

Thats almost yearly releases.

You’d think after like 10 games of the same monotonous bullshit people would get tired of it but ig not


yawn

Souls games are just yearly FIFA slop for nerds and rougelikes/metroidvanias are a cancer to the action genre that needs to die off.


Seconding this. It’s really an exception to the rule in every way. Pretty much an exception to every rule really for better or worse, the game barely tries to be liked or to even make itself comprehensible.

You have warframes, the tenno, flying wings that attach to your character in space and in the open worlds, capital ship combat, the necromechs, the hoverboards, fishing, rougelike world, pets, soon also the protoframes with their AK-47s, an insane story involving truly Kojima-esque named characters like The Man In The Wall and maybe gay love(?) and some character choices like the one with the hole for a face, bird, or brutalism.

You don’t even have to play it multiplayer either. You can solo just about everything.


I love Canis Canem Edit!


I also believe that ads in games are OK with minimal disruption

Yeah you’re gonna find this to not be a popular opinion in the non-mobile gaming spaces. I block all vidya from accessing the internet in any fashion.


I mean, it could be very fun and perhaps even worth playing, but surely you understand that a game that on-paper doesn’t require the viewing of ads, but heavily incentivizes just that is still problematic?

It’s like one of those “free-to-play” particularly grindy MMOs, sure, you don’t have to pay, just grind the “kill 10 goblin rats in a basement quest” for 250 hours and you’ll have all the loot you need to get to level 2, but the option to pay is there if you so-choose it.

In such a case it is fairly obvious that there is not actually a choice when you are heavily incentivized towards one end.


Not really any ads either, unless you choose to watch them for more coin.

Not really any ads

What. So are there or aren’t there

unless you choose to watch them

Why? Is there some sort of incentive?

for more coin.

So not only are there ads but you’re manipulated into watching them. That checks out for a mobile game.


Nintendo when I agree to the terms and conditions so my children can have fun for an hour


Wow, looks like someone’s got a a case of the muhndays!


Huh? Why not? Genuine question, I never bought in at launch


Black Ops 2 was so good, especially with that theme by the mass effect guy and the nine inch nails guy


The funko pop star wars nintendo pronoun screamers are to the political right what Alex Jones is to Ronald Reagan


A natural next step is to make a Steam Deck Mini of some sort once the compat is good enough for at least a hundred games or so.


It’s the obscure ones I’m more worried about. I got a wilga off of simplaza and it’s like the most fun I had in the game since it came out

Are any of the stock msfs planes good these days? I remember the A310 was alright, but not even A32NX or inibuilds A300 level.


The devil is in the details though. If they transfer over but are mostly borked it would suck for a while at least.


More of an ad than news nah? I actually love FS2020, can’t wait. Hope the add-ons are compatible because I’m gonna take one look at all those features and then just gonna fly the fenix anyway lol.