PSN absolutely isn’t higher. -Monthly- active users I believe is the only statistic they release though, and that will be significantly higher than concurrent on any platform.
Fair, though I wasn’t thinking of machining in this case. But yeah, my experience isn’t generally related to food safe stuff, so I don’t always think about it. Not too much concern about that on subs, helicopters, jets, etc.
Great for strength, bad for impact resistance. You’d want a non-filled material or at least less stiff filler. Something like aramid (kevlar) would give you good properties across the board for an application like this though.
Palworld has a dedicated server accessible through steam tools, no license required. I use it myself for my family’s instance. The game is still in early access as well, and small improvements keep rolling out.
As a devout steam gamer… okay? I doubt the hardware was noteworthy anyway, and if you can afford a Tesla you can definitely afford a steam deck. Who is actually negatively affected by this?
Basically it means the majority of the game relies on drawing from a pool of rewards that allows duplicate draws and has high rarity entries. It’s gambling, put simply. And in almost all cases gacha games push you to spend real money for more chances at the good stuff.
Bear in mind there are games like God Hand where it’s constantly punishing as well. The game never gets easy, it just gets harder when you do well for too long.
PSN absolutely isn’t higher. -Monthly- active users I believe is the only statistic they release though, and that will be significantly higher than concurrent on any platform.