So much nostalgia. I still remember my roleplaying character- An imperial arena fighter dude wearing nothing but pants, fistfighting everyone from mudcrabs to minotaurs, then it was Altmer mage with Atronach sign, who was forced to delve into Ayleid ruins to loot mana crystals to cast spells… so much fun.
I might try the remaster once Im done with Veilguard
The last time the tactical view was relevant was in Origins. Inquisition combat was a joke, and I say this as a fan of the game. The tactical view was useless ninety percent of the time with team members ignoring your commands more often than not. The actual combat itself was a mess too, to the point it was better to stay back and lob spells or arrow rather then risk missing all your attacks because your enemy is slightly higher up a hill. At least this looks more dynamic and skill based with all the projectile & AoE telegraphing.
I liked that game. Then they decided to completely rework it. IMO for the worse. It went downhill from there.