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Cake day: Jul 12, 2023

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Sure…be mad at the developer, but also be mad at the fools paying $250 to win as the only reason it is offered, is because people are buying.


Honestly, I think we are entering an era where via a prompt you will be able to ask AI to make you any experience, show, game, book, VR, song etc etc. I say this as someone who is a VR developer and knows my days are numbered. So are Nintendo’s.


I wish this was true, but marketing is explosively effective. I have a top 10 VR app and it only gets sales when I market it despite the glowing reviews. Heck you cannot even sort by review on many sites as then you would not need to market if you title was great.


Value creation is not about how your corporation is structured, but how you treat your passionate development team whose talent creates valued games.



War has always powered by technology the moment someone picked up a stick and realized they had an advantage. Nothing new here as this is more about human nature and how we use tech and not the tech itself.


Unless they are a whale and then they pretend to predict while actually making it happen. Makes them look brilliant.


Bigger models do start to show more emergent intelligent properties and there are components being added to the LLM to make them more logical and robust. At least this is what OpenAI and others are saying about even bigger datasets.




VPNs are very common in Vietnam as everyone has seen the Barbie movie here.

I will also add that indie game devs are not going to setup a business in every country just so they can maybe make money from their app there. Maybe a massive publisher can, but are these the game companies we only want providing games in Vietnam? No…and this is why people will just VPN to get.


The funny part is leaders all of the world are going to ask their country to do the same thing too now as none of them realize how ridiculous it is.


That is a good question. I spent the first 18 months making an early access version of my title and then started making money from that and have been growing it since. I am hyper focused on the overall experience which has put my title in the top .01% of all titles in Meta’s early access store called App Lab. Been at the top for nearly 3 years now. It is easily a 10+ year project even though I am full time now. Yes…I continuously update to keep current with the tech. It has all come a long way since I began over 4 years ago.

I am going slow too as I cannot hire people unless I make the money first. Really trying to do it organically. About to release another big update to the park (it is a highly detailed VR Theme Park) and will raise the price again. I raise the price each time I add more content while all those who already bought get all the new content for free. No in app purchases, no add ons as I wish to reward early adopters and ensure each guest’s experience is whole.



In my opinion game studios should not sell out to investors and/or have any stocks as it will lead to profit making the calls eventually. It is tempting to get a bunch of investment, I know it would make my game studio easier to run right now, but then you are constantly reminded how it all ends up. Don’t like the system, stop playing in it and build your company slowly and organically instead and retain full control.

Same goes for many businesses outside of gaming. Imagine if there was no such thing as the stock market / investors and all companies had to grow on their own merits.

In my virtual studio everyone is their own sole proprietorship contributing to the project off and on and getting compensated fairly for their contributions. They also have their own projects too and may even pay me to help them sometimes. This way everyone assumes their own risk and reaps their own benefits. If any one person on the virtual team has a hit with their project, they retain full control and owe no money back to some shareholders who did nothing but lend money to make money. It does mean I am way slower than if I could just hire everyone full time as employees, but knowing where having investors will ultimately take me, I accept. Plus going slower means more time to sit on things and polish and not feel time pressure to appease shareholders.

Shareholders are a little like getting a loan and depending on how successful you are, you have to pay back more than you borrowed and giving them control on your art. No thanks.


In my opinion game studios should not sell out to investors and/or have any stocks as it will lead to profit making the calls eventually. It is tempting to get a bunch of investment, I know it would make my game studio easier to run right now, but then you are constantly reminded how it all ends up. Don’t like the system, stop playing in it and build your company slowly and organically instead and retain full control.

Same goes for many businesses outside of gaming. Imagine if there was no such thing as the stock market / investors and all companies had to grow on their own merits.

In my virtual studio everyone is their own sole proprietorship contributing to the project off and on and getting compensated fairly for their contributions. They also have their own projects too and may even pay me to help them sometimes. This way everyone assumes their own risk and reaps their own benefits. If any one person on the virtual team has a hit with their project, they retain full control and owe no money back to some shareholders who did nothing but lend money to make money. It does mean I am way slower than if I could just hire everyone full time as employees, but knowing where having investors will ultimately take me, I accept. Plus going slower means more time to sit on things and polish and not feel time pressure to appease shareholders.

Shareholders are a little like getting a loan and depending on how successful you are, you have to pay back more than you borrowed and giving them control on your art. No thanks.



Right. What does AAA even mean? Meta spent billions on their Horizons Metaverse, but countless Indie Metaverses are way higher rated some made by just one person. Clearly AAA does not mean the size of the team or the budget.



What would be a good alternative? I am down to move my Discord community there as I am tried of the constant enshitification.


You are not wrong, but if you want to be in a position to rise with Immersive tech you have to put the time in now to develop and refine it. Getting out of immersive computing right now is like getting out of AI until right now saying it needs to be more mature first. By the time it is more mature, the market players will have been established. I think Apple has really set the Immersive Computing benchmark based on overviews like this one. Immersive computing is very compelling when done right. https://www.youtube.com/live/xsFuHCTfaZw?si=A9XjgQfKpYJORbJ0


agreed, but if MS innovated and pushed the tech forward more they could have gained a bigger audience by now.


I agree, but no one is really expecting VR/MR/AR/Spatial Computing to be making money right now. It is about investing in the future of immersive tech.


I am more than a little surprised. Like I get Microsoft is not overly into VR or MR and even their AR headset has stagnated, but to drop support for products people bought in part because Microsoft backed it, then to just drop it is burning customer confidence and trust. Foolish move.



It is so obvious even from just reading the article that it really has nothing to with the engine as staff were already using Unreal and could have just rolled with that. Blizzard has become so utterly irrelevant.




It is “the Internet” though and there is more than one and we all accept? I do not understand your point there. Your passionate reply reveals there is a lot of emotion behind your words. I remember having similar conversations in the early 1990s about theInternet where it was compared to a fad. The Metaverse is a thing that will only grow and make sense in our day to day.



There are many Metaverses like VRChat and Rec Room. Very small still in terms of global users as it is just so insignificant right now, but that will change in the decades to come. Carmack does believe in the Metaverse as he once said:

“I have pretty good reasons to believe that setting out to build the metaverse is not actually the best way to wind up with the metaverse."

I agree. The Metaverse will just emerge naturally as no one really knows what will bring the people right now. Like Walkabout Minigolf has turned out to be a fairly large Metaverse even though few would think of it as such. My VR Theme Park that is online is the same. These are the emerging Metaverses. There will be many more coming. It has to be immersive to be the Metaverse so thinks like Fortnite would not count presently.


I have not really seen any reports or studies that show the harm of loose gaming policies. Yes, some are addicted and it is an issue, but is this worthy of government intervention in the context of all other issues? I am unsure. Love to see the data which seems to be absent here.


It can work but rarely does, even with a popular IP. Great show often does not translate to great game. It can happen though. Would be cool it if did.


I am smelling failure already as the best games are the ones made by passionate gamers who are making the game they would love to play. When corporations push out games “with familiar” IP, it is a major roll of the dice as more often than not the team who develops are just not that into it, and management do not understand the game they are trying to make.



I was thinking more Singapore, Tokyo or for something very different like Ho Chi Minh(Saigon) or similar. GTA, but in a radically different type of city not just jungle and villages.


I think the bigger issue is that the franchise is stuck in the USA, at the same locations, in the same gangsta American dream plot. I was hoping by they would branch out as there as so many other interesting places outside of the USA that are car focused that are dying to be explored. When I watched the trailer, I felt like I already played this game.


Given how stagnant the engine has been over the years, I wonder the same thing. So many people over there yet so little value being added to their game engine.


Really? I have very high hopes. Not next year or the year after but as we approach the end of the decade you will be able to ask for any experience you desire. Furthrr since it will get to know your taste, it will be tailored to you. I share this with both excitement as a consumer and sadness as a VR developer whose career will be replaced by AI one day.


I more than suspect your future personalAGI agent will make you a KotOR remake before Embracer gets to it.