I used to play this game quite a bit on my phone and had a ton of fun with it. One of the roguelikes that I’ve played the most (I haven’t played a ton of them but this one stuck with me more than most).
Yesterday I randomly decided to start another run and it seems to have changed significantly since I’d last played it. I started a new Classic run and started getting some of the randomly generated heroes like the Random runs used to have? I’m not sure I like that.
People got so hyped up about “Fallout in space” that they just ignored what the developers were saying about the game. They straight up said that it wasn’t going to be a big open world like Fallout and it wasn’t going to provide as many hours of gameplay.
https://www.ign.com/articles/2019/02/08/the-outer-worlds-wont-be-as-long-as-some-people-think
I found it to be the easiest. If you’re having trouble with a boss, you can just go somewhere else and level up or upgrade your weapon before coming back. Unless you’re at the very end and explored nearly everything, there should be plenty of other bosses you could be fighting instead. Other soulslike games tend not to have as many options and I would often end up stuck on a particular boss that I had to best because there were no other areas available.
Also spirit ashes. I know a lot of people refuse to use them, but if the game gives you something that makes the game easier and you choose not to use it then that’s on you.
That’s not why they’re going after Sony though.
She says the company abused its dominant position by requiring digital games and add-ons to be bought and sold only via the PlayStation Store, which charges a 30% commission to developers and publishers.
Maybe Nintendo has a similar practice with their Nintendo shop that they could be sued over, but regardless they’re still allowed to price their own games however they want.
You can’t kill non-targets, be caught doing anything illegal, or let any bodies get discovered (unless it was an accident kill), but you absolutely can use guns. You can use them on the target, shoot out cameras, use them for distraction or panic shots, blast open locked doors, drop them on the ground to pull an NPC off their route, etc.
The game is a sandbox. They give you a ton of tools and it’s up to you to figure out how to use them. You’re meant to play each level over and over in a variety of ways (as shown by all the mastery challenges) and having all these different tools at your disposal is part of what makes that fun. But if what’s fun for you is to mow everyone down with a shotgun, then go for it. There’s no in-game incentive to try for silent assassin on every run.
I really enjoy watching Hitman competitions on YouTube. You’ll have like one person blowing up propane tanks, one person sniping the targets from across the map, and one person using poison and tasers, with all of them finishing with the top ranking and within seconds of each other. It’s wild to me how many viable ways the game gives you to kill targets and how creative it allows you to be.