I honestly don’t assume anything about his role at Blizzard. His nickname was with Afrasiabi’s on a World of Warcraft item. Also, on the game development side, the Overwatch leadership team’s misguided obsession with making Overwatch into a MMO has significantly hampered the evolution of the game.
Anyway, better to avoid parasocial stuff regardless. I liked his updates and videos, and that’s it.
The article clearly says they use the shorthand “DND” for their article. The fact that’s it’s “DND” and not D&D is likely due to the fact that it’s a chinese publication and also maybe a stylistic choice.
Speed Daily exclusively learned that the American toy company Hasbro is seeking to sell its well-known IP “Dungeons & Dragons” (referred to as “DND” below), and Tencent is one of the potential buyers.
It’s unsurprising, particularly the lateral move to DECA Games. It was an easy target for Embraced to cut costs, plus their last game was cancelled before release (Magic: Legends). It seems like the Cryptic engine would require a large investment to be used for new games, but I might be wrong.
Still frustrating, I’m certain those devs didn’t deserve to be laid off. Seems they cut senior devs too.
The thing is, it’s pretty much Activision Blizzard’s fault here. They destroyed the grassroots competitive scene to make way for the Overwatch League, but that took a bit more than a year. They could’ve found a way to integrate the existing scene instead. And that was just the start of the League. The game itself was mismanaged with the sequel taking way too long and being misunderstood (with good reason).
There were some many mistakes with the Overwatch League, that I don’t think we can use it to generalize that much. ESports was a bubble though, no doubt.
I agree with this. Overwatch 2 is FOMO galore. It stressed me out.
With Overwatch 1, most content came back later, with exceptions for the charity skin and a few small things.