Captain Poofter

Hi, there!

💆

I was born in 1989, so I am an ancient grandpa and demand respect for my lawn. (/s ya right like I own a house)

(P.s. I am not a sexy hairy ripped daddy bear, but I do own a cat named Tammy 🐈‍⬛)

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  • 92 Comments
Joined 2Y ago
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Cake day: Jul 01, 2023

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i don’t think so at all. i just played through Grandia for the first time in my life and really enjoyed it. i think your perspective is what makes the difference, but that’s also up to you. i try to enjoy things through the lens they were created usually, it helps ground my experience more. the crumbled building is not a ruin, it’s where real people lived their lives.


I’m so tired of remakes and reboots y’all. it’s been like 10 years of this. i just want new games.




subnautica 1 was one of the best games i ever played. below zero was like a less good, James Cameron version of subnautica 1 that sorta forgot it was a survival craft game and focused more on the cinematic experience. subnautica 2…looks full blown James Cameron movie. it literally looks like the scenes underwater in Avatar 2. subnautica 1 was not great because it had aliens or a neat sci fi plot. those were neat extras. it was cool because the nature of the game itself required you to carve your OWN story through the way you chose to survive and progress. the world was your world, not a set piece for a stage play. subnautica 2, from what I’ve seen so far, looks to have completely lost what i first loved about the game. i know the original creator of the concept has long been gone from the development team, and it frankly bums me out how they’ve altered the original vision.

I’m sure it’ll be hugely successful, though. looks like something made for YouTubers more than someone who wants to pick up rocks for 3 hours off the sea floor.


i wasn’t interested in baldurs gate. I’m very picky about fantasy settings, but expedition 33 has such a great premise I was all in from the intro onward


great. sit in a locker and wait for 20 minutes at a time, now in VR.


i just started streaming this game today after avoiding nearly everything about it, and WOW!! so good already! something this good only comes out once every 5 or 10 years, assuming it keeps up at the same quality of everything I’ve seen so far. I’m only 4 hours in but very impressed by basically every category you can look at a game. and the entire premise being a hyper focused allegory for mortality itself that we all face is very clever, even if very bleak. i can’t wait to see where this game goes! if you wanna watch me on the expedition, hit up https://www.youtube.com/@crustyoldhuman https://www.twitch.tv/crustyoldhuman


wasn’t yakuza 0 itself already basically a directors cut compared to the original yakuza? what even is this. fuck off.


i agree i immediately do not care about franchise products these days



35 years old and this is one of the most overrated franchises I’ve ever touched.


that’s gunna be a lot of sad kids on Christmas when the great depression 2 has settled in


i got a Powkiddy rgb20sx and I LOVE IT. SO MUCH.

i agree with everything you said, they take some willingness to tinker but boy is the payoff worth it. now that i have the library set up i can swap it out with any device and play anything in the future. i was never a big fan of portable consoles, but having all the retro titles in one little machine is just such a perfect thing. i only paid 60 bucks for my powkiddy, worth every penny





i still haven’t beat 3 because my hands are too big for the wii controls and the boss battles physically hurt my joints. did they ever port it to a normal control scheme?

edit: why did i get down voted lmao


i disagree and think it would have been really neat if they explored that idea. they use the portal gun all the time in Garry’s mod maps and plenty of them have great gameplay. they would not have been able to make another boomer shooter, that’s for sure. but valve is great at innovating when they need to, I don’t think encouraging them to keep doing the same thing benefits anyone but their own wallets.


i frankly don’t see anything they could do that wouldn’t be copying mods that already exist.

imo they should have injected the portal gun into half life 3 and carried it on from there, but I’m just some guy on the internet.


why do you want it? the story was finished and the characters were resolved well. it’s okay for things to end.




you perfectly nailed the reason i don’t even use rtx. the side by sides just arent good enough, in the actual games. I can’t justify the additional performance hit when i literally cannot tell the difference in reflections when swapping between the two on a real gameplay setting. sure it looks different, but better? more often than not, no. obviously this all varies in degree game to game depending how it was designed. Hogwarts Legacy rtx DID look better, but it wasnt enough to justify it. the baked scenes were great looking too.


I spent 20$ on the last game i played, and put over 140 hours into it. Just saying.


I’ve only met one person in my entire life who has liked these.


Same. I beat that entire game and put at least 40 hours into it I’m sure, and I couldn’t tell you a single plot point. It’s been a few years for sure, but I haven’t played Mass effect in like a decade and I could tell you the entire story from beginning to end.


I have sunk so much time into Voices of the Void it’s honestly crazy


I didn’t like it, myself. I played through to the end and found it incredibly tedious for what you got out of the story, which was basically just a tale about a macguffin in the ocean with sea monsters. The biggest complaint was how painful they made navigating the memory scenes. Every time you want to do anything, you first gotta backtrack all over the ship and you gotta wait through these intro and outro cutscenes and music, and it got old very fast for me. I also got tired of the entire gimmick about 25% in, as there is no variation to the puzzles in the game, they are all set up the same—try to identify people based on surroundings and descriptions, 60+ times. The art direction was really impressive at first, but quickly became dull to me around the time the gimmick started the wear thin.

Tl;dr: it’s admittedly a very creative take on a mystery game, but unfortunately playing through to the end is tedious and lacks needed QoL features.


Okay, you got me! Hi-fi Rush is a masterpiece of perfection, the others that upvoted my OP are definitely wrong too, and any criticism ever considered by a player is just incorrect, because a lot of people loved it, and things a lot of people love are always perfect.

So sorry for the confusion! Have a good weekend!


Just because things are highly beloved does not mean they aren’t flawed and couldn’t use improvements. Starfield has an 83 on metacritic. Life is Strange an 85. As of right now, only 190 people are playing Hi Fi Rush on Steam. 204 are currently playing Bayonetta, for comparison. I never said the game was a trainwreck or totally unenjoyable, i said i believed it could have been even better if they paid attention to criticisms that put off the people who didn’t enjoy it.

Edit: also just looking at the percentages on the global steam achievements and most people do not even see the ending for a 9 hour game. The achievement for beating it on normal difficulty is …16%.


I’m glad you liked it, but the two camps are definitely “this game is a masterpiece” and “this game combat is overbloated and feels sloppy”. Just check the negative steam reviews, they eco similar sentiments to each other


This game was only good for 4-5 hours, imo. Hi-fi rush was a refreshing concept that attracted attention because it stood out in a sea of similar looking titles that the mainstream has become. But they didn’t follow through on the player feedback for such a creative leap in gameplay. It really shows when they start piling on new gameplay mechanics, and combat stops being fun and becomes a mess of awkward controls and spazzy cameras and frustrating vertically-aligned jumping.


No idea why you got downvoted for being so right, the guy makes schlock


I’m disappointed there will be a subnautica 2. I thought below zero basically ruined the lore of the planet and architects for me. Imo, the planet is done. I don’t care about what happens there anymore. The architects are no longer mysterious or interesting to me after

Tap for spoiler

having one in my head and literally building one

. I think it’s a huge shame the team is cash grabbing a third entry as opposed to starting a new unrelated title in the same genre.

I realize I’m probably in the minority, good thing down votes don’t matter here.


I never really understood how BioShock got this tag. What about it is an immersive SIM exactly? Bioshock is a linear first person shooter action/stealth game. There’s no other mechanics. You don’t have to survive in any way with food or water. There’s no deep mechanic specific to the world that you need to tend to and maintain. Literally the only thing that comes even close to being that sort of mechanic is the hacking? Is it an immersive sim simply because you can hack things and lock pick? Because I do those things in Nancy Drew games as well, but I’m pretty sure those are just point and click adventure games. I think BioShock is an amazing atmospheric first shooter RPG, but I’ve never understood how people think of it as an immersive simulator.



They don’t sell? I was an older teenager when BioShock 1 came out, and people LOVED shooters? Wtf were they talking about? QUAKE?? Everyone was playing cod or half life 2. Fps was a successful genre already, both single player campaigns and multiplayer. i really don’t get this quote.



Nothing in your response was telling me about the game. All you said is that the game is old and that game’s change over time. Not helpful. P.s. I DID try playing it when it was new.