Maybe it’s confirmation bias of my part, but last time I played it, it was still very amazing to go through all the puzzles, not just the story, mechanically it was very well rounded, plus the ai feels really smart and all the details for the creatures’ ai makes them feel like real living beings if you’re able to notice them.
I’m loving “night of the dead” so much, it feels so much like pubg lite modded into a single player game (to the point I suspect it’s that or something similar), it’s got a pretty big open world with buildings that for the most part make sense, you can tell the devs put a lot of effort into making it feel cohesive even if the inside layout of some buildings doesn’t make that much sense. I’m not big on the tower defense aspect of it but it’s growing on me.
If you have a reason to and/or interest in introducing your littlest ones to video games, “king boo” is really good, mind you it’s for really small children, great as a self rewarding teaching time to learn about controlling their frustrations and it also works as a reward for good behavior. I call it the dark souls of 3 yearolds (no combat, only vibes).
Just to cover all bases since it wasn’t mentioned, dark souls, that’s pretty much the defining feature that made me want to try it despite the shitty “git gud” attitude of the community.
Morbid: seven acolytes is really good, though it’s a souls like, a 2d isometric one.
Blade of darkness. A bit old, really good, runs on anything.
Back then you were already set on seeing any game you paid for as someone else’s property?