“All we need to do is make sure we keep talking.” -Hawking
Humanist, interested in helping and learning.
I’ve been playing the demo. It’s decent, and to be clear, I grew up with simcity 89 and have been playing all versions since, so I’m right there with you.
I really like the look and the feel and the concept, but they need to get demand sorted out. Currently, similar to my main qualm with cities skylines, the “drive/motivation,” isn’t quite there yet.
Maybe it’s just me, but like, in glory days of Simcity 4, you’d kinda ride this razor edge of efficiency where you planned out neighborhoods and commerce and industry and did it all around staying in the black. I need that feedback loop and not just, “sandbox,” as my motivator. Again, maybe it’s just me.
Slightly confounded by the hate towards the devs and game. What’s your beef? It took them a while? It was in early access a while? Fuck man, I got 800 hours of fun with friends during that time on an excellent game that only kept getting better. I mean, we’re not talking Star Citizen here.
It’s a great game. Why not just be glad there is one more great game in the world? I mean, I have no skin in the game, but I hope folks reconsider a negative stance here.
Thank you for typing this. I agree entirely and had the exact same reaction. I’m not opposed to complexity, but make it a wee bit more accessible.