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Cake day: Jun 27, 2023

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Thats what I was in a recent DnD campaign, can’t wait to try it in BG3






Playing Planescape: Torment for the first time, amazing game though the rather dated interface can get tiresome.


If you play on PC, the game gets really great with mods…in vanilla its good, but gets repetitive.

Id recommend getting the game with the DLCs on sale, play through vanilla at first, then when it starts to get stale, dive into the rabbit hole.



It took me more than a few minutes to realize that this is posted on Lemmy and not in one of the small subreddits I still follow.

As a loooong time battletech fan I am SO happy with the resurgence this franchise is seeing, and that PGI has actually listened to and involved fans in the creation and maintenance of their products.

For those who aren’t familiar, Mechwarrior Online, originally relased in 2013, was in end-of-life maintenance mode when PGI (the dev company) decided to effectively hand control of the game over to a small group of dedicated fans. That group, now called “The Cauldron” have brought in a slew of new content and balance updates, even new game modes.

This, coupled with an AMAZING game released in 2018by Harebrained Schemes, as well as some really bad moves by Games Workshop,has lead to major resurgence in the Battletech franchise.

For everyone else who remembers playing Mechwarrior 2 that came with a joystick back in 199whatever, I think this will be a great next chaoter in the story!


Wouldn’t it require the same amount of energy to get airborn / propaget as any other powered aircraft? Because, like, physics…


Being based on DnD, it takes a little getting used to, especially compared to most RPG combat that were built for PC rather than tabletop. That said, while the system doesn’t get any less ‘clunky’ it does feel more natural as you become more familiar with it.




Unique concept? It was a clone of “Helicopter Game” that was from like 1990


I keep a spreadsheet literally called “games to play”. Ive played about half of these so far, but they all meet your criteria, and all have overall good reviews, here’s a selection from it, including my own notes: (pardon the lack of formatting coming from a spreadsheet)

A Hand With Many Fingers - 3 hours - Puzzle - Difficult (use pen and paper for clues) CIA mystery

A Wolf In Autumn - 1 hour - Walking Sim - Girls nightmare

ADR1FT - 6 hours - Puzzle - Space station catastrophe

Anna - Extended Edition - 5 hours - Adventure - Psych horror in sawmill, inventory based puz

Antichamber - 7 hours - Puzzle - MC-Escher-esque open world physics breaking puzzle solving

Aporia: Beyond The Valley - 5 hours - Walking Sim - Walking Sim+ (puzzles), awaken in ancient temple in jungle

Ballads At Midnight - 4 hours - Visual Novel - Story of a bard and a vampire

Beyond: Two Souls - 12 hours - Adventure - Ellen Page / Willem Dafoe,

Blind Spot - 5 hours - Puzzle - Puzzle mystery story

Brothers - A Tale of Two Sons - 3 hours - Walking Sim - Heart-wrenching story told with no words

Brukel - 1 hour - Walking Sim - 92yr old grandma retells memories of WWII

Close To The Sun - 6 hours - Walking Sim - Looks like Bioshock, great atmo

Cloud Climber - 1 hour - Walking Sim

Deliver Us The Moon - 5 hours - Adventure - Sci-fi story on moon, some puzzles, some platforming

Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald A Whirlwind Heist - 1 hour - Walking Sim - Very short, hilarious game from maker of The Stanley Principle

Draugen - 3 hours - Mystery - American searching for missing sister in 1920s Norway

Goetia - 7 hours - Point-And-Click - Puzzles / adventure in abandoned house, text heavy

Gorogoa - 2 hours - Puzzle - Hand Illustrated puzzle game

Heavy Rain - 10 hours - RPG - Crime thriller / mystery, multiple outcomes, some QTEs

I Hope She’s OK - 1 hour - Walking Sim - Short mystery at a nordic cabin, told through instagram-like messages

Jessika - 3 hours - FMV - Solve suicide of Jessika

Journey - 5 hours - Walking Sim - Atmospheric exploration

Knee Deep - 4 hours - Puzzle - Mystery in a swampland / theater production

Kona - 8 hours - Adventure - Detective in eerie Canada town

Manifold Garden - 6 hours - Puzzle - M.C. escher landscape build gravity bend puzzles

Murdered: Sould Suspect - 10 hours - RPG - Solve your own murder

Scanner Sombre - 3 hours - Walking Sim - Trippy cave-explore game

SOMA - 10 hours - RPG - Horror adventure

Tacoma - 4 hours - Walking Sim - Sci-fi space station adventure

The Fidelio Incident - 3 hours - Puzzle - Short story, plane crash in N. Ireland

The Forgotten City - 10 hours - RPG - Time loop in ancient Rome

The House of Da Vinci - 7 hours - Puzzle - Similar to “The Room” series

The Painscreek Killings - 10 hours - Walking Sim + - Murder mystery, find clues and keys

The Secrets of Darkwood - 5 hours - Txt RPG - Descendant of Might and Magic series

The Signifier - 9 hours - Adventure - Dark, tech-noir

The Silent Age - 4 hours - Point-and-click - Short, fairly easy puzzles, time travel post-apocalypse

The Turing Test - 6 hours - Puzzle - Portal/Talos wannabe

The Unfinished Swan - 4 hours - Puzzle - Paint / blob game

To The Moon 4 hours - Walking Sim - Doctors help dying patients relive life

Untitled Goose Game - 6 hours - TP-RPG - You are a horrible goose

Valley - 8 hours - Walking Sim - Actually running/jumping sim

Of these, the standouts that I’ve played so far are “Scanner Sombre” and “Unfinished Swan” for truly unique gameplay. “SOMA” and “Heavy Rain” for best storytelling. “Painscreek Killings” for best mystery (minus one very out of place sequence). “Forgotten City” for the best standalone Skyrim mod turned into a self contained adventure.


I wish steam would say something like, “all games released on steam after Jan 1 2024 must include a direct launch option” or something similar


I feel like DnD is really geard toward small group combat…i feel like epic battles of armies would feel very out of place in the forgotten realms