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Cake day: Jun 13, 2023

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fair enough, i could search for them… just feels a lot more akward then most other ways, when they are integrated into the keyboard or chat. even here on Lemmy, there is an emoji button!


On steam, not matrix.

I just don’t see any emojis or gifs via steam chat, other than their own ones you need to buy from their store.


i really hate the lack of emotes, limited emojis, and things like posting links and photos doesn’t work for us nearly as well as discord, with the links often not loading, or the images coming in rotated.

it works, but it feels like an afterthought, which i guess it is.


How do you compare that to Discord? my friendgroup moved to Steam Chat, and thats… not great.

I was leaning more towards Stoat


wish it was that easy,

My closests friendgroup dispersed around the province, one in kelowna, one in enderby, and im out on the Coast now. Discord (and now steam chat) kept us close


imagine if each time, to kill the boss, you had to pay $1.

You pay $1, watch your avatar hit the boss once, and it immediatly explodes into a shower of common, uncommon, and mayber a rare… Drat, no epics.

Better throw another $1 in… and another $1.

$25 in, you get a rare! great, you can throw that on the AH for $20 worth of currency… so you better ‘reinvest’…


I LOVED OW1, played it endlessly, went to live OWL, bought merch.

The day OW2 came out is the last day I played a blizz game. Woulda paid for it, no interest in a GAS game.



Yea, definitely felt dirty buying from there, but it’s the only store the game will ever be available from, and Remedy makes fine games



has yours started pushing ads? i didnt have them for years, and now every 5th article is an ad.




I would lo e return to monkey Island. Played that when I was like 12!


And have undeniably driven VR forward.

You can hate em for keeping it closed/walled Garden, but I don’t think you would have a device like the Q3 without em


I own SOOO many games on epic…

Mainly because they give them for free, and i hope it helps the devs get some extra cash.

Havent bought anything yet.


Thats me, backed it when it came out, play it a bit every couple years.


No? I’m going to stick with the actual definitions you ignored, the same ones you stopped responding to while downvoting like my toddler.

The best you’ve managed so far is inventing your own definition where a company only counts as a monopoly if it behaves badly and takes “monopolistic actions,” which is a neat little tautology. And you still haven’t shown a single definition that includes any of that.

In case you managed to not see, or forget, where i previously brought this up, here’s a link so you can refresh yourself: https://lemmy.ca/post/55030092/20023839

Outsized market power, what left out are the actions taken to make such an outsized market power. Monopolies are not a passive that form all by themselves. They are created through expansion acquisition, and aggressive crushing of competition. Disney and Nintendo do these actions. Valve does basically… Nothing.

I agree valve hasn’t done anything, but that isnt part of any definition of monopoly i’ve been able to discover, except for someone arguing in bad faith on the internet.


i mean, i provided definition after definition, link after link, and your response was ‘nuh uh’,

I’m going to steal a page out of your book and say “hey look, a person who doesn’t understand what bad faith means.” since i’ve been here, providing clean, honest discussion, while you just deny and move the goal posts.

So… if the shoe fits…


Ehh, steam only is in the PC gaming market

In the console market, you do have 3 primary competitors, be that Microsoft, PlayStation, and Nintendo.

In the whole gaming market maybe steam doesn’t have a Monopoly, but within the PC marketplace…


Up to 120-150? Absolutely. Makes the computer feel way more snappy and smooth

Above 150? Don’t think so!


Yea, it’s pretty rough for tattorack, but that’s what happens when you ignore definitions and argue in bad faith. They ignore all contrary evidence and definitions, and insit their made up definition is accurate.

/Shrug, some people just aren’t open to discussion .


If you are interested, I provided a pretty comprehensive list of definitions of a monopoly below, which steam neatly fits into!

Or do you want me to believe steam 100% isn’t, just believe me bro.


Thanks, that was done intentionally, to highlight the absurdity of your argument. I assume we both agree that Amazon is an effective monopoly (though i have had people fight me on that too!)

You say its not your definition, but i linked three different definitions which didn’t use that language. in fact, in all my searching, not a SINGLE definition includes a discussion on how they got there, but on the **CURRENT **state of the market.

Here’s another source:

complete control of the supply of particular goods or services, or a company or group that has such control:

The exclusive possession or control of the trade in a commodity, product, or service;

This is why I say Steam has an effective monopoly.

So yes, it seems like you’re using your personal definition, but it contradicts the actual, widely accepted definitions.

If you want to call me out and say “you initially said it WAS a monopoly, but its only an EFFECTIVE monopoly”, ill take that egg on my face, its earned and i should be more careful with my words.


By your definition, lets imagine a world where Amazon had 100% of the market and there were no other competitors, even if it happened naturally, without malicious intent, they wouldn’t be a monopoly? Come on.

I dont see ‘has to act a specific way’ in any definitions of monopoly. A monopoly isnt about being evil, or ‘actions taken to make such an outsized market power’ even if thats often part of the result, but just describes their position in the field.

This isn’t about how a company got there, it’s about where they currently are. Steam may not have crushed competitors aggressively like Disney or Nintendo, but its market dominance and control over PC game distribution still fits the textbook definition of a monopoly.

Steam has ~79.5% of the PC gaming market, I’m one of their customers and love their service, but that doesnt change that “monopoly”fits them.


A commodity controlled by one party.

Sometimes, there are many sellers or substitutes, but a single company still retains outsized market power — that’s called monopolistic competition.

A monopoly is a market structure with a single dominant seller in a particular industry.

Sounds like Steam fits that description pretty well. I agree that steam isn’t a strict monopoly, there is competition, but they are so far and ahead they still function as a monopoly in their area.

Since you’d rather throw mud than talk terms, I guess that’s where this ends.


Steam is 100% a monopoly, they just happen to be a benevolent monopoly… but like all, that can change.



Yea, didn’t care about ray tracing until I played Control, and that game is gorgeous with it, made me appreciate it when it’s well Implemented into a game


Yea, that’s my opinion

EA is about to be destroyed… But it’s been a shell for 15 years, so I’m not worried



Well, it’s 53.01, so a bit over half complete.


The horny vending machine is only in the tutorial area…

But everything is only sexualized, such as the doors: https://share.google/miJas72vM0TEjaK2k


The vibe and the music are 10/10, the story and gameplay 4/10.

Still enjoying it, but not nearly as good as a lot of rpg classics


Great article!

Would have loved to have seen it as pitched. I played Itz and it was fun, but wasn’t an expansive game.

Still hope some day to get a good, video game adaptation of WOT, Like The Witcher


Isn’t this more like OSRS, predating wow by a decade?


What was the problem of Lightfall?

I played some of the midgame expansions, but found it hard to follow the plot, and so much if the grind turned me off



they heavily weight user watch time, including re-watches. Might only count as one click, but 300% watch time is viewed as engaging.


my favorite are when it uses rechargable AAs, but can recharge them itself.


Yea... buying a $35 "early access" title, to have a large amount of the content locked behind a pay wall... that kills any interest in the game for me. ""Assuming you play only regular matches and not solo (2 points per extract), and each round takes you 10 minutes to extract, and you NEVER DIE, it would take you ~30 hours to get 5 shards," sp00kyemperor calculated in a separate thread. "So if you're a god tier player that extracts every single time, it will still take you 30 hours to unlock one class.""
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