Thanks for the write up! I had no idea this is why Suicide Squad was such a letdown.
Wonder woman is, in my opinion, an odd choice for a video game. I think it could be really good, and her rope would translate well to video game mechanics, but it doesn’t feel like Wonder Womans time to shine right now
Id argue that I felt the same about Batman not being translatable to a game during the 2000s. Video games based on comics were absolutely awful. Superman 64 was a nightmare, and Batman games were beat-em-ups or platformers.
But really smart creatives made the Arkham series work. So I’m optimistic that in the hands of strong visionaries, it’s absolutely possible.
Now, do I think WB has the capacity to make a good Wonder Woman game? Haha nope. Not after what they’ve shown in the last few years.
Here you go chief! And so the withdrawal begins!
Thank you! Felt like I was I playing a different game than everyone else.
Everyone mocked Starfield’s Neon for being Discount Cyberpunk. But at least they played it as straight as they could. Like, I could believe people live there and had a life.
It felt like Outer Worlds kept trying to make jokes about how cruel capitalism is versus tell a real story. Like, “Oh boy time to go increase shareholder value!” Or “I love Space nuts. I have to say that or I die.” Like wtf, where’s the subtlety?
It’s not Borderlands 3 bad, no where near it. But it’s pretty bad.
To comment on the story, and SPOILERS FOR ANYBODY.
Yeah you’re not wrong. The last act after killing Andrew Ryan was pretty unfulfilling. It becomes a full blown first-person shooter.
In spite of that, Bioshock holds a special place on my heart. There’s some really really good level design and storytelling (both through the radio AND environmental storytelling) leading up to Andrew Ryan. I ranks up there with Half-Life 2 in terms of telling stories without hitting the player on the head.
Bioshock 2 and Infinite… Not so much.
I was absolutely part of the KoL community in the 2000s-2010s, and left when I aged out of their KoL Radio/podcast stuff.
I remember hearing about it during West of Loathing launch and definitely one of the reasons I avoided the game during release. But I came around during the pandemic and I wonder if there was an aftermath.
I’m digging through the internet right now. This was one of their apologies, also from that 2019 time.
Would you happen to know of any recent updates?
My wife and I bounced after the brutal difficulty and made it to the next biome.
It was kind of fun that every fight was a life or death experience. But we never felt like we were getting stronger or things ever got easier.
I didn’t mind, as I play Dark Souls. But for my wife who like to max-level then steamroll things, this was driving her crazy.
Was in a thread recently where people talk about heavy story games being popular because of Watcher 3, Cyberpunk 2077, Disco Esylium and Baldurs Gate 3.
I’m going to recommend some fantastic story-rich/story-heavy games that people might have missed during the 2010-2020 era.
Shadowrun Returns and Shadowrun Hong Kong: RPG tactics. if you’re not familiar with Shadowrun, it’s Cyberpunk but with Elves/Trolls, and Dragons as president. Story is dark and fantastic.
West of Loathing and Shadows of Loathing: RPG tactics. Really great and funny writing. One reviewer said they smiled ear to ear during their whole play. I did too.
Danganronpa series and Steins Gate series visual novel territory. Starts really slow but sucks you in. Paradise Killer was my introduction to this world.
Rusty Lake games Puzzly. Rusty Lake Roots storytelling is so good. Don’t sleep on Rusty Lake Paradise and Rusty lake Hotel. Those stories are a bit more abstract, as are all the Rusty Lake games.
Firewatch this is the game that made me sit up and pay attention to Walk Simulators. There’s a lot of good ones to name, but Firewatch is top tier.
All on sale for a few bucks. All of them will make you think about them while showering and reflecting on life.
For the more chillax remote co-op, these are the games I’ve played with my family. (Wife and kids)
Valheim - survival building stuff.
Grounded - survival building stuff but it’s Honey I shrunk the kids.
Raft - survival building stuff but on a raft.
Dinkum - building stuff like Animal Crossing but Australia
Enshrouded - survival building stuff but Zelda Breath of the Wild
V Rising - building stuff but vampires and MOBA
Isthereanydeal.com is also down.
There are some new surprises that I found before everything went kaput.
You’re not wrong at all.
Baldurs Gate 3 was a surprise success. But then again, it took them many years and many Divinity games.
Witcher 3 and Cyberpunk also are narrative darlings. But CD Projekt took a lot of chances over the years to get here.
A bunch of my favorite heavy-story games are sitting at under 2000 steam reviews. While Meme game for Twitch Streamer hits 10k-100k reviews.
I’m currently playing Shadows of Loathing right now, and I can’t believe it took me this long. Next up is Beyond Shadowgate.
Death Stranding, on paper, sounds like the most boring game ever.
And yet I didn’t just finish it, I chased after achievements! I built all the highways! I 5-starred all the bunkers so I can get dumb little bookbag attachments and get digital Guillermo del Toro to approve of me.
I look forward to the yawn fest that will be Death Stranding 2 and how boring it is. And then I will play it for 100 hours.
Not me! I got Kingdom Come for either under $5 or free last year.
So I expect to get the sequel at the same price in about six years.
Also the whole Gamersgate backlash that the lead was actively encouraging, and now the dev arguing against the anti-woke crowd… Yeah I’m not in a rush to give them money.