NMS is one hell of a redemption story, a really amazing job at persevering to follow through on their vision.
There’s now a new candidate for the same thing, a game called Techtonica that just released this month and totally tanked.
In the early access builds, the game was the lovechild of subnautica and factorio, two of my favourite games ever. It had the gorgeous and eerie alien open world exploration and compelling storyline, along with all the conveyor/inserter and min-maxing goodness that I crave.
It had some optimization problems as you scaled up, though, and I suppose sales in the early access must have been quite bad. My guess is that, with money running out, they opted to release on consoles for that extra buck, and completely gave up on solving the optimization issues.
Instead, they chopped up the world map into “levels”, that you unlock by constantly feeding this elevator/drill thing.
This totally breaks the open world immersion, the sense of scale from the big map, the unease one felt when running through all those miles of cavern, the thrill of finding gorgeous spots out there or hidden loot…
Plus, the dialog is at times incoherent with the revised narrative/progression path, and the factory production chains are a mess and the math doesn’t work, the balancing is just awful.
I mean, it’s still a gorgeous game and worth playing, but it has the potential to be so much more :(
But that’s just a happy little accident. Gabe is too much of a good guy, so he actually built a good distribution platform that also pushes for improvements for the whole ecosystem (like the Linux thing).
When he’s gone, capitalism dictates that enshitification must ensue in order to squeeze out every single cent of short term profit, and we’ll be screwed.
I don’t know if this recaps the situation accurately, to be honest.
Sounds like the publisher is complaining about some article that’s trying to use the game as a reference on why early access can be a bad thing.
I don’t see how the gamers are an issue though. They will expect what you tell them to expect, this is something for the publisher to manage, and I don’t even think this is a problem for Manor Lords.
All of it just seems like news sites trying to come up with their clicks.
Depends on the kind of games you enjoy.
While not particularly about consequences of decisions, I highly recommend Frostpunk. It always feels like any decision is about trying to choose the less horrible one, but without ever knowing if it will work out or not. The atmosphere of that game is just superb.
Maybe related with AMDs next gen console GPU being delayed?
It’s available on game pass, if you have it.
I played it there so much that I figured I owed it to the devs to actually buy it on Steam, and I don’t regret it, had a ton of fun