I hope one day gamers start to study the philosophy of art to better understand why the stuff that takes more effort with fewer resources is better than the stuff that takes less effort with more resources.
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It was always Simcity 3000 Unlimited that hit for me.
SimCity 2000 Intro Theme
“ZZZT!” - Will Wright
Reticulating splines
I hope one day gamers start to study the philosophy of art to better understand why the stuff that takes more effort with fewer resources is better than the stuff that takes less effort with more resources.
Surprised how much 2000 still had from it’s predecessor, which is now open-sourced (and reimplemented in Python & C) as Micropolis btw.