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Fun! I always like to imagine what ancient technology would be like with more modern applications. I dunno why, but the idea of browsing the web on a game boy or watching full motion video on an atari 7800 is fascinating.
Related Video: Introducing Kinetoscope: A Sega Genesis Video Player
There has got to be some kind of simple compression that the Game Boy processor can handle in real time that will let it push a typical frame in the datarate available. Maybe use run length encoding, as it looks like most of those images have large flat color areas.