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October 11th 2024 marks the 25th anniversary of the GeForce 256, the original Graphics Processing Unit (GPU). With cutting edge technologies like hardware-accelerated transformation and lighting (T&L), combined with what was - for the time - brutal performance, GeForce 256 was a game-changer.
In this DF Direct special hosted by Alex Battaglia, we bring together Nvidia staff to discuss why this product was so important. On the panel, we have:
John Montrym, Chief Architect
John Spitzer, VP of Developer and Performance Technologies
Nick Stam, Senior Director of Technical Marketing - and Technical Director of PC Mag in 1999.
Jacob Freeman, GeForce Evangelist
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00:00 Overview
00:27 Sponsored by MSI QD-OLED
01:08 Introductions
07:12 - Why is GeForce 256 Important? What was its impact?
12:51 - GeForce 256 feature uptake
15:28 - Hardware transform and lighting and its importance
18:24 - GeForce 256 development milestones
21:08 - GeForce 256’s initial impact on games
25:11 - Reactions to GeForce 256
31:01 - Environment mapping
35:29 - Reviewing the GeForce 256
40:01 - What the GeForce 256 meant beyond gaming
41:44 - The GeForce 256’s legacy
The first GPU in the sense that they were the first ones to call it a GPU rather than an accelerator. By that logic the iPhone was the first device to have “apps” since they coined the term “app”. No other device before it had apps.
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it’s not the first GPU.
The first GPU in the sense that they were the first ones to call it a GPU rather than an accelerator. By that logic the iPhone was the first device to have “apps” since they coined the term “app”. No other device before it had apps.