Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc…
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc…)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
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I was so intrigued when I thought the name of the game was “Afterlife by you”
Indeed, we need an afterlife version of the sims lol
No, Wester, you don’t have solid footing. Stop fooling yourselves.
The solid footing for a game developer is the players’ trust, something that Paradox has been using as toilet paper since 2016~2018 or so. At this rate you’re only waiting for other companies to release grand strategy games - or even tweak their 4X games into GSG - and you’re done, since you’re still living off the CK/EU/Vicky series.
I hope and dream for the day somebody makes the clausewitz engine look like the fucking dinosaur it is. I initially hoped it would be paradox but any loyalty to them has been squandered years ago.
Ditto. It isn’t just a matter of watching Paradox to get rekt (although the idea gives me warm feelings), but also that the engine is… bad. As in, we’re in 2024 and it has codification issues, pathfinding is awful, and I’m almost certain that part of the EU4 fort woes are caused by the devs working around engine limitations.
Well deserved. Maybe they can get bought up by EA to make the irony of what they have become even more perfect.
I mean they haven’t released good stuff in the last years and they basically gambled away their customers with city’s skylines 2 Desaster and their DLC policies.
City Skyline 2 crossed 1 million purches back in February. I’d hardly call it a disaster.
So that’s $50m gross against a development cost that’s probably twice that, right?
does that account for how many people returned it when it was unplayable?
Yes as far as I know
It was. And they know it, copy’s sold doesn’t mean profitable or good. Many people where exited about it.