One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.
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Stuart Semple’s company has something cooking. I have Affinity pirated, and I’m going to see which one I prefer before spending the money on either.
It’s been my understanding that the general populace has been asking the developers of GIMP for years now to overhaul the UI and make it much friendlier to use, and the answer came back, “No, stop asking.”
The biggest problem with a GIMP UI overhaul is that the core team is only 2 people.
That’s fairly common with open source projects. How do those two people treat contributors? How do they react to pull requests?
Gimp’s problem is not so much the UI, but that it has fallen way behind Photoshop in terms of features. Fixing up the UI wouldn’t hurt, but you’d still be stuck with a graphics app that’s 20 years behind the competition. It would need a heck of a lot more work to catch up.
You’re thinking of Glimpse o believe. And yes gimp really needs a change. Krita isn’t bad but not good for more graphic design oriented tasks. It’s type tools are awful.