Unity makes major changes to controversial install-fee program
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No fees for Personal tier or old/current projects, new 2.5% revenue cap, and more.

No fees for Personal tier or old/current projects, new 2.5% revenue cap, and more.

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I still think its a terrible idea to start a new project in unity, but for developers who are too far into a project to reasonably switch without spending a lot of time or money (like Ultrakill or Silksong), this is good as it means they can finish their games without having to worry about a passive income loss which could put them out of business.

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