Engine maker may also eliminate "retroactive" install counts for minimum thresholds.

I feel like this has been the trend lately.

Company announces something terrible, then they get back lash, then they slightly take a step back and try to pretend to be the good guys.

Like, they knew this would happen all along.

Devs should stop trusting Unity after this fiasco. Sudden, random and retroactive changes to TOS is never good for business.

Now Unity should go bankrupt. But, that is hoping too much, I guess.

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I agree. I am not a game dev, but I have considered making a game before. I do have programming experience. I just started a Godot tutorial today.

The tutorial focused on how to use the interface for the most part. I will not continue the tutorial I was using as it was video, and I really prefer to read. I’ll see if No Starch Press has a book. I typically like the books they publish.

Update It does not look like they have a Godot book. I will keep looking for one.

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