A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.

According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

Lols [they/them]
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11Y

im not picking a fight

you said i misinterpreted your comment, i read it back and deleted my original comment, and explained where the misinterpretation came from

stevedidWHAT
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11Y

Gotcha sorry about that, didn’t see you had deleted that’s my fault for not doing more diligence

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