Star Fox Remake Official Gameplay Reveal | Nintendo Direct 2026
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Star Fox Remake Official Gameplay Reveal from Nintendo Direct 2026 showcases the first look at the reimagined classic with updated visuals, action, and space...
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Nintendo has had very few original ideas in a long time. They know they can just keep churning out remakes and sequels to their franchise library of Mario, Zelda, Metroid, Starfox, Pokemon, etc. and keep raking in the cash, so why change the formula?

People buy this shit, so there is no motivation to do anything else.

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Wow. A lot of Nintendo fans really don’t like me saying this, apparently.

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That’s genuinely not true. They’re actually infuriatingly devoted to only putting out games with new ideas. We don’t get regular sequels often because they wouldn’t deviate far enough from the previous one.

The spin for this new Star Fox is clearly the camera tie in, getting to basically be a vtuber in their chat system. It also utilizes mouse controls, a series first.

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I mean…Zelda ToTK was basically “BotW, but better and with Garry’s Mod”.

Almost every Pokemon game has been the same formula, but with a few new things sprinkled in. Legends Arceus was one of the biggest departures in recent memory, but it was still a lot of the same, but 3D open world.

Mario Kart is 80% the same with maybe double carts, flying mechanics, etc. added in. This time they added a kinda sorta open world.

They change the formula a bit, but their innovation is usually leaving the base that works alone and adding a flavor packet.

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27d

Nintendo don’t develop Pokemon.

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27d

Kind of. Game Freak isn’t a subsidiary of Nintendo, but they work VERY closely together to the point that Nintendo has a lot of say.

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TotK swapped out all the main abilities and made Gary’s Mod the main focus with the battery power being a new primary stat meter, so it does feel quite different. Also you have a full party fighting with you and two new maps to explore using lots of crazy machines.

Mario Kart 8 introduced tracks that go upside down and underwater, and gave kart customization. Mario Kart World made every track part of an open world map and made open world challenges. Sure the main gameplay is very similar, but it’s definitely not just Mario Kart 64 again and again.

Compare with something like Star Fox, F-Zero, Punch-Out, or Pikmin where the series just languishes until they feel they have a new enough spin to give it. Those games could have much bigger franchises if they changed their philosophy a bit.

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Don’t forget Pikmin and Splatoon.

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