With player numbers continuing to sag, this end was all but inevitable.

What a cluster.

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25h

Newer games rely a lot more on online features than StarCraft did. You could play that without access to the internet when it came out.

@[email protected]
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74h

Your comment is structured like a statement of disagreement but you are really just summarizing the problem that the person you responded to outlined.

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23h

What I’m saying is that StarCraft didn’t so much “have that issue solved” as it just didn’t create that issue for itself. It’s also a lot easier to do things offline when your game is designed to be sold once instead of the micro transactions hellscape and constant “events” you see nowadays.

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12h

So StarCraft had it figured out. Then companies unfigured it by adding things that maximize profit. Funnily enough very little of what they added real prevents self hosted multiplayer. It’s just more convenient the way they do it.

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