Anybody have any games they really liked on a first play through and then fell out of love with it later on? I’m going through it right now with the city builder game Workers and Resources. I’ve got 26 hours in it on Steam. Most of those hours came years ago when I first tried the game. I had a good grasp of it then naturally hopped off it when something else caught my eye. Every time I try it now I just can’t get past how janky it is. It truly is Eurojank the city builder game.
My biggest issue is relearning the build order. Set up a village, import some power, setup water, build a bus depot. I think I’ve got all the boxes checked off for what I’m supposed to do but nothing happens. Busses take no workers to the coal plant. Everything is still on warning that I’m missing resources. Then I get into the weeds and can’t find what’s wrong. I give up. This is the last few times I tried the game. I’m prone to jumping off a game if it’s too complex but knowing I used to have this one down and it’s all different now has me really souring on it.
That’s the shame of it. I know I liked the game at one point but there’s been too much time between first seriously getting to know the game and it’s systems and now. It’s the probably the only city builder I’ve ever played that’s not a pick up and play type game. This is my genre of choice going back to SC2000. This one stings.
Anybody else have anything like this happen to them?



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Same, but I got out before OW “2”. I was a platinum Symmetra main in the 2.0 days and adored her. I’ve never done much head clicking in games and don’t have the precise mouse control needed to do it well, so I really gravitated towards being able to play a fast paced pvp game as a strategic, lateral thinking problem solver. I have so many fond memories of my team-mates groaning when I picked Sym only to later sing my praises after a clutch teleport or a flick shield saved them. I collected screen shots of enemies cursing me and calling me horrible things for my devious turret placements. It was just fun.
Then came her 3.0 rework and they basically deleted her. Her new kit played nothing like my skinny legend. I think what made Overwatch originally such a viral game was how welcoming it was. It had characters for seasoned pvp fps vets but also a bunch of low skill-floor heroes that you could get your girlfriend or your dad or somebody who had never played the genre before, in and having fun and contributing. I think each subsequent update after that felt like they were steering the game away from being fun for everyone, and towards being just another head clicking game. They gave me the loud and clear message that they didn’t want people like me playing.
I heard they tried walking it back, and that they added a mode in OW2 that’s like “vintage” Overwatch. Unfortunately the trust is gone now and I lost touch with my community. It’s nice that they realized their mistake in killing it completely but for me it’s just too late.
They added a temporary mode called Overwatch: Classic a few years ago that was basically just launch OW1. Then later on they added a permanent 6v6 open-queue (2 tanks max though) gamemode. Better than 5v5 imo, but it’s nothing game-changing and it split the playerbase so I’m not sure it was worth it. Funny enough, my friends tell me they even removed the “2” from the game again and restarted back at “season 1” as of a few days ago. I guess it’s no longer a sequel anymore somehow.