Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

InfiniteGlitch
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The issues I had with Horizon Zero Dawn continued in Forbidden West unfortunately.

  • Characters continues to stay quite dull
  • Side missions not very fun
  • Open world that’s quite empty besides some beasts here and there
  • It’s quite much: Go to A, B, C then go back to A. You’re finally at A, go to Y! Which felt quite a drag and a waste of time (for me).

The only thing that I loved were the graphics and that was it sadly.

I really liked Zero Dawn because it was new and the story still had to be unfolded but after that magic is gone, it’s for me – just another open-world game.

Thank you, I appreciate the response and insight. Hopefully they can iron out a lot of these problems for future titles

Patient Gamers
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