Triple-A fatigue is real for me, so I ask Witchfire creator Adrian Chmielarz where big-budget titles - especially FPS games - might be going wrong.
slazer2au
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405d

And misspent.

@[email protected]
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And also spent by utterly incompetent management whose prime qualification is fluency in corpospeak and AAA tier ass-kissing…

… as opposed to, you know, any kind of actual project management skills.

They’re all self important, self righteous idiots, in leadership roles in AAA.

… The goddamned AAAA pirate game that Ubisoft took 10 years to rework 3 or 4 times, and then shit out as basically a demo of a mobile style gacha game, that requires a fairly high end PC to run.

How is that not just like, money laundering / tax evasion / tax fraud, with extra steps?

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