Today’s game is Halo 2. I’m currently without Wi-Fi (I had to figure out how to upload the screenshots from my hotspot via a tether because wireless was dialup speeds), so I decided to give Halo 2 a try with the CRT filter. It turns out I had the resolution wrong, but I fixed it. After playing it for so long at HD resolutions with a modern OLED flatscreen, It’s really helped to change my perspective to see it from the original intended viewing (or atleast a emulation of a CRT).

I went through the “Players Choice” playlist since I’m not sure I’d have the time to do all the levels. So it took me through the 2 in Mombasa, 1 on delta halo, and the finale. Honestly not a bad selection of levels.

I also got this kill on the hunters that felt so god damn therapeutic after dealing with their BS in Legendary my first playthrough. Maybe I’m just hyping myself up but damn does this game do a good job of making you feel like a bad ass sometimes.

During outskirts I managed to keep the marines in my warthog alive until the end which was fun. I’d never been able to do that until now. They were always sniped by one lucky Beam Rifle shot or something. This time though when the marine said he didn’t think he was going to make it, I made damn sure he did.

I ended with the Great Journey as I had mentioned earlier. Honestly I think this was one of the most interesting to see with the CRT filter. It almost felt like seeing a VHS tape recording of the game with how the colors looked. And the way the landscape kind of blenders together really added to it too.

Someone suggested something that can overlay a CRT Shader without hooking into a DLL which I’m tempted to try. I’d be fun to continue my CE playthrough like this.

AnyOldName3
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I think you might have misjudged when LCDs became common as by the end of 2004, when Halo 2 released, LCD TVs were already a reasonable fraction of new TV sales, and in parts of the world, it was only a few months later that LCD TVs became the majority. For PC monitors, the switch came earlier, so it was clear CRTs were on the way out while the game was being developed. If they hadn’t expected a significant number of players to use an LCD and tweaked the game as much as necessary to ensure that was fine, it would have been foolish

MyNameIsAtticus
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It’s entirely possible. I was just basing the guess it was designed with CRTs in mind because growing up, everyone my age still had a CRT until around 2008/2009, which we then replaced it with Plasma TVs. So it’s entirely possible my assumption is biased or skewed

AnyOldName3
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Obviously, most people don’t replace their TV every year, so it was years after new sales were mostly LCDs that most people had LCDs, but companies making content like to be sure it looks good with the latest screens.

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