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323d

WB hasn’t used the nemesis system since 2017, and likely won’t use it again at this point. By the time the patent expires it might be a lost system.

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22d

The “nemesis system” is just hundreds of voice lines and a dice roll to decide when they pop up. I liked the middle earth games but always thought it was funny how they pushed the nemesis system like some kind of groundbreaking thing.

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12d

It’s more the hierarchy of having super bad that can get bonuses based on your actions.

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63d

Maybe Netflix will?

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183d

That’s the final piece Netflix needed to FINALLY make a game from their game studio.

/s

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132d

I don’t think Netflix care about WB Games at all.

‘We actually didn’t attribute any value’ to Warner’s game studios, Netflix boss says about the acquisition deal (Source)

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92d

Something about this is absolutely hilarious to me. Sad though when thinking about it critically.

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12d

I don’t know, makes a lot of sense critically to me.

If you think about the last few big games they were behind, Hogwarts Legacy stands out, Mortal Kombat I guess, throw in what ever the last Lego game was.

But you also have Suicide Squad, Gotham Knights, Multiversus these massive games that just have an awful reputation.

Arkham Knight is nearly a decade old, Middle Earth series is around that same time. Back for Blood is newish but that never exactly set the world on fire.

My gut reaction was pretty shocked, cause I have amazing memories and fondness of some WB games, then I remember that was 10+ years ago with MK9, Batman Arkham Asylum and City, Mad Max, Bastion, Scribblenauts…

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