Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc…
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc…)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
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How many characters would you have to produce for Japanese?
Unicode has over 100,000 kanji, though the vast majority of these are esoteric kanji that are rarely used. You could trim it down to just the Joyo kanji list, consisting of 2,136 characters for everyday use.
Realistically if a game company made their own font, they’d probably do that and then have to go through and piecemeal add more kanji that they used. Or just use hiragana/katakana for those words I guess.
Fuck it, write everything in hiragana and katakana.
Text that’s written in kana-only can actually be kinda difficult to read. Japanese is written without spaces between words, so kanji helps to distinguish where words actually begin and end. The language is also full of homophones, words that are pronounced the same but are written with different kanji to disambiguate them.