I feel this way as I get older. I don’t care how “realistic” the latest iteration of Call of Battlefield 19: Looty-Shooty Palooza" is, give me compelling gameplay; Not a generic “go here, shoot that, loot this” gameplay loop.

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The AAA label can be misleading. I’ve been playing Dying Light: The Beast, which is technically a AAA game, but it has an indie jankiness to it that all open world Techland games have which is part of its charm.

People who swear off AAA games seem to think that they’re all COD, and they’re missing out on the good ones.

FromSoftware is a AAA studio. And there are plenty of AAA studios that resist the typical enshittification common to big budget studios. Now that I’m thinking about it, a lot of the “good” triple A studios that come to mind are based in Europe or Japan. USA style capitalism is the problem, not AAA studios themselves.

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We have capitalism here in Europe too, and don’t get me started about the work culture in Japan.

I think there’s something else in the US. It’s a lack of cultural diversity. Yes, the country is a mixing pot of cultures, technically speaking - but it’s also kinda not. US mainstream media (I don’t mean news, I mean games, movies, etc) in general is quite homogenized. It’s also a huge export, so of course people in other countries get influenced by a lot of it too, but we have a lot of our own culture, which doesn’t much influence the US, but influences us.

I blame the death of mid-budget movies for the death of American media diversity. Which of course is largely due to Netflix et al. So capitalism is still the root cause, but it’s also the extreme cultural dominance of the US. Whereas here in Europe most movies and TV shows get made with the expectation that they’ll be watched by people of the country where it’s made, so it can afford to be jankier, American media has the expectation of being consumed around the world - so it’s a bit more generic and polished.

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