@[email protected]
link
fedilink
English
1711h

Well, an increase from (60 to 70) fps to (85 to 87) fps is nothing to complain about. It was obviously completely playable when it was managing “a bit over 30” since it was designed that way, but I’ve no problem with more.

Apparently they have fixed the “vertex explosion” bug as well, where your face would occasionally turn into a mass of spikes that obscured what you were doing so much it was unplayable - needed a quit out and restart, and was the major interruption to the game.

Domi
link
fedilink
English
5
edit-2
6h

Did they ever fix the invisible enemies in Bloodborne on higher resolutions? That was the only issue keeping me from finally playing Bloodborne.

@[email protected]
link
fedilink
English
33h

Yeah, you need to enable increased ram in the config’s text file. The resolution increase code says what it’s called.

@[email protected]
link
fedilink
English
36h

A fine question. But alas, my PC was only up to emulating it at ‘PS4 native res’, so don’t know.

Create a post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
  • 1 user online
  • 57 users / day
  • 390 users / week
  • 962 users / month
  • 2.87K users / 6 months
  • 1 subscriber
  • 6.57K Posts
  • 48.5K Comments
  • Modlog