It’s early stages and buggy, but it’s on its way. All games, even bland, boring, or bad ones, deserve to remain playable.



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No… They don’t. If the cost of running the servers for that game is more than the game can bring in there is no point in continuing service.
I understand that “gamers” believe otherwise but Sony, or any other company is going to go into the red because an extremely tiny base if people want to keep playing said game. Especially a massive utter flop like concord.
What do you believe the cost to Sony is for community-run servers?
In answer to your question, zero, of course.
The above statement is the one I have an issue with.
If it costs them nothing, then what does the cost of servers have to do with anything? If someone else wants to run servers at their own expense, that’s their prerogative. Why would you have an issue with a bad game remaining playable? That’s valuable history that everyone can learn from.
Your claim that all games deserve to remain playable is incorrect. If maintaining a game places the developer or publisher in a financial deficit, then the game does not merit continued operation.
The fact that third parties find ways to keep such a game running is irrelevant; it has no bearing on whether the game inherently deserves preservation.
Your position relies on an unsupported opinion and appeals to users’ emotions rather than presenting a substantive argument. As stated, it is an empty assertion without meaningful justification.
I don’t believe I said anything like “all games deserve ongoing maintenance”.
No you didn’t. ??
I don’t see a “and they need to host it”
But allowing/enabling community servers would allow it to stay playable at minimum cost to the developers
I agree but that doesn’t qualify it for preservation.