As a player, I feel like discovery is great. I found literally dozens of interesting games just by scrolling down the main page.
I don’t know how it’s for devs, but it’s probably all but impossible to get traction if you’re just throwing your game in there, Fests being a compromised solution to an impossible problem
i kinda wish we had greenlit, there’s so much shovelware assetflip shit…lotta crap to wade through to find the good stuff.
but greenlit itself is probably worse in the longrun, maybe they should just increase the cost to post a game (that deposit is refunded after certain number of sales, iirc). larger deposit would make it less lucrative to throw out shit
Devs complain thats it hard and feels like a lottery but thats just because there are so many good games on steam its so hard to standout. Game making is very competitive, very work intensive and very unpredictable.
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As a player, I feel like discovery is great. I found literally dozens of interesting games just by scrolling down the main page.
I don’t know how it’s for devs, but it’s probably all but impossible to get traction if you’re just throwing your game in there, Fests being a compromised solution to an impossible problem
i kinda wish we had greenlit, there’s so much shovelware assetflip shit…lotta crap to wade through to find the good stuff.
but greenlit itself is probably worse in the longrun, maybe they should just increase the cost to post a game (that deposit is refunded after certain number of sales, iirc). larger deposit would make it less lucrative to throw out shit
Devs complain thats it hard and feels like a lottery but thats just because there are so many good games on steam its so hard to standout. Game making is very competitive, very work intensive and very unpredictable.